/
config.yml
162 lines (161 loc) · 3.61 KB
/
config.yml
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# Plugin developed by Niketion, License: MIT
# Github: github.com/Niketion/PetFaction
faction-depend: true
list-commands:
- '&7&m+--------------------------------------------------+'
- '&a/pet gui &7- Open gui'
- '&a/pet shop &7- Open shop'
- '&a/pet here &7- Teletransport the pet into your position'
- '&a/pet change &7- Change your pet'
- '&a/pet name &7- Change name'
- '&a/pet away &7- Despawn pet'
- '&7&m+--------------------------------------------------+'
arguments-not-found: '&cArguments not found...'
duration-potion-pet: 10 #minutes
vip-pet: "&eBuy vip to buy this pet!"
already-have-pet: "&cYou already have a pet."
have-not-pet: "&cYou haven't pet."
permission-denied: "&cYou don't have permission"
default-name-pet: "%player%'s pet"
level-pet: "&f(Level: &c%level%&f)"
pet-member-faction: "&eI'm the pet of your faction-member/ally"
hits-the-pet: "&ePlease, don't hurt me... i'm your pet :C"
first-color-shop: "&a"
pet-despawn: "&eYour pet was despawned"
kill-pet:
killer: "&aYou've kill the pet of %player%"
owner-pet: "&aYour pet was kill by %player%"
pet-death: "&cYour pet is dead. Wait %number% minutes"
pet-death-minutes: 2 #minute
pet-not-found: "&cThere isn't your pet in the world"
max-char-name: "&cMaximum of characters: 27"
# "\n" To create a new line
shop-lore: "&7Prize: &a%amount% \n&7Only-VIP: &a%boolean%"
shop-name: "Pet shop"
not-enough-money: "&cYou don't have enough money..."
take-money: "&a%money%$ were taken from your balance."
shop:
1:
entity: PIG # Search "entity" here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
prize: 10000
data-egg: 90
only-vip: false
2:
entity: SHEEP
prize: 10000
data-egg: 91
only-vip: false
3:
entity: COW
prize: 10000
data-egg: 92
only-vip: false
4:
entity: MUSHROOM_COW
prize: 10000
data-egg: 96
only-vip: false
5:
entity: WOLF
prize: 10000
data-egg: 95
only-vip: false
6:
entity: CHICKEN
prize: 10000
data-egg: 93
only-vip: true
7:
entity: PIG_ZOMBIE
prize: 10000
data-egg: 57
only-vip: true
# » [Exemple code]
#
# 8:
# entity: ZOMBIE
# prize: 20000
# data-egg: 54
# only-vip: false
first-color-gui: "&c"
gui-name: "GUI Pet"
gui-lore: "&7Level pet: &c%levelPet%\n&7Global level pet: &c%globalLevelPet% \n&7Prize: &c%prize%"
max-reached: "&cYou've reached the maximum with this kind of potion"
gui:
1:
name: "Upgrade pet health"
id: 385
data: 0
level:
1: 30000
2: 80000
3: 12000
4: 240000
hearts:
0: 10
1: 25
2: 50
3: 75
4: 100
2:
name: "Speed"
type: SPEED # Search type here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html
id: 373
data: 8194
level:
1: 15000
2: 25000
3: 50000
4: 100000
3:
name: "Strength"
type: INCREASE_DAMAGE
id: 373
data: 8201
level:
1: 15000
2: 25000
3: 50000
4: 100000
4:
name: "Resistance"
type: DAMAGE_RESISTANCE
id: 373
data: 8238
level:
1: 15000
2: 25000
3: 50000
4: 100000
5:
name: "Regeneration"
type: REGENERATION
id: 373
data: 8193
level:
1: 15000
2: 25000
3: 50000
4: 100000
6:
name: "Fire-resistance"
type: FIRE_RESISTANCE
id: 373
data: 8227
level:
1: 15000
2: 25000
3: 50000
4: 100000
# » [Exemple code]
#
# 7:
# name: "Saturation"
# type: SATURATION
# id: 373
# data: 8261
# level:
# 1: 15000
# 2: 25000
# 3: 50000
# 4: 100000