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Enemies in the field #45

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9 tasks done
Tricky1975 opened this issue Oct 19, 2020 · 1 comment
Closed
9 tasks done

Enemies in the field #45

Tricky1975 opened this issue Oct 19, 2020 · 1 comment

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@Tricky1975
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Tricky1975 commented Oct 19, 2020

  • Generate and configure data
  • Color based on level
  • Movement according to settings
  • Chase you (based on level or setting)
  • Return when distance is too great
  • Make sure monsters only start chasing again when the return spot is reached (this was a bug in the original game I could never get fixed).
  • Make sure the alien heads are properly transferred
  • Loaded during the start up sequence
  • And picked up by the field engine
@Tricky1975 Tricky1975 created this issue from a note in Field (To do) Oct 19, 2020
@Tricky1975 Tricky1975 moved this from To do to In progress in Field Oct 19, 2020
@Tricky1975 Tricky1975 added this to To do in DUpe Oct 19, 2020
@Tricky1975
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All cool

Field automation moved this from In progress to Done Dec 25, 2020
DUpe automation moved this from To do to Done Dec 25, 2020
@Tricky1975 Tricky1975 added this to To do in Combat via automation Dec 27, 2020
@Tricky1975 Tricky1975 moved this from To do to Done in Combat Jan 23, 2021
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