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de_DE.properties
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de_DE.properties
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#
# Prison ist ein Minecraft Plug-In für das Prison Spielmodus.
# Copyright (C) 2021 The Prison Team
#
# Dieses Programm ist kostenlose Software: Sie können es
# weiterverbreiten und/oder es modifizieren unter den
# Bedingungen der GNU General Public Lizenz wie veröffentlicht
# von der Free Software Foundation, entweder Version 3 der
# Lizenz, oder (nach Ihrem Wunsch) jegliche neuere Version.
#
# Dieses Programm wird distribuiert in der Hoffnung, dass es
# hilfreich ist, allerdings OHNE JEGLICHE GARANTIEN; auch ohne
# die implizierte Garantie der MERCHANT ABILITY oder FITNESS
# FOR A PARTICULAR PURPOSE. Siehe GNU General Public Lizenz
# für nähere Informationen.
#
# Sie sollten eine Kopie der GNU General Public Lizenz erhalten
# haben zusammen mit diesem Programm. Sollte dies nicht der
# Fall sein, siehe http://gnu.org/licences/.
#
##
## Prison Supports Unicode (UTF-8) encoding in these properties files. BUt you must
## follow these instructions to ensure everything works properly.
##
## 1. You should only edit these files using a UTF-8 editor. On windows use NotePad, not WordPad.
## WordPad will save as plain text. To confirm the save was successful: save, close the editor,
## then reopen to confirm the encoding was preserved.
##
## 2. When running on Windows, you must enable utf-8 encoding in minecraft's console. Windows
## defaults to a characterpage 1252. To enable window's use of utf-8, you need to change the
## encoding prior to launching spigot/paper:
## chcp 65001
##
## Full example of a windows script, which hooks for java debugging:
## rem Note: chcp 65001 enables utf-8 in windows, when normally windows uses characterpage 1252
## chcp 65001
## java -Dfile.encoding="UTF-8" -Xdebug -Xnoagent -Djava.compiler=NONE -Xrunjdwp:transport=dt_socket,server=y,suspend=n,address=5005 -Xms1g -Xmx4g -jar spigot-1.8.8.jar nogui --log-strip-color
## pause
##
## 3. When viewing the logs/latest.log files you must use an editor such as NotePad instead of WordPad.
##
## 4. Unicode is properly displayed in game, in console, in the logs, and with paste.helpch.at when using
## /prison support submit.
##
# NOTE: A messages__version is an arbitrary integer that will be manually incremented within Prison
# when there are changes to these messages. This value represents when message content is
# changed, fixed, or added to. This value may not be increased if the change is very small and
# insignificant, such as a space or a couple of letters.
#
# messages__auto_refresh=true indicates that this file will automatically be replaced if
# Prison detects a messages__version difference. The old file will be deleted (renamed) and
# a new copy will be placed in the directory to be used. If this value is set to false, then
# Prison will not refresh this file and there could be issues with the display of other messages.
# If auto refresh is set to false, we are not held responsible for possible issues that can
# arise from inaccurate messages. If set to false, then you are responsible for maintaining
# the messages on your own.
#
# If you make changes to this file, and you have messages__auto_refresh=false, then those
# changes will be replaced when this file is updated. Since the old file is renamed, and
# not deleted, you can manually merge your changes back in to the new update. The old
# renamed files will never be deleted by prison; you can remove them when you feel like it
# is safe to do so.
#
# NOTE: If you need to eliminate a message, leave an empty String after the equal sign `=`, or
# use the key word `*none*`. Prison will not insert element or send a message if
# these values are found.
# Example: `core_text__from_now=from now` use either `core_text__from_now=` or `core_text__from_now=*none*`
#
# NOTE: Specific to the `core_output__` messages, `/prison reload locales` cannot reload them because
# these are a very low level static component of the fallback messaging system within Prison.
# You will have to restart the server if you make any changes to the messages with these prefixes.
#
# Please consider helping Prison, and everyone else who may use Prison, by contributing all
# translations to other languages. They should be faithful translations, and not something
# for the sake of humor or changes just for cosmetic styling. If you have something you would
# like to share, please contact a staff member on our Discord server.
#Thanks for your contributions!
#
messages__version=10
messages__auto_refresh=true
core_output__prefix_template=| %1 | &7
core_output__prefix_template_prison=Prison
core_output__prefix_template_info=Info
core_output__prefix_template_warning=Warning
core_output__prefix_template_error=Error
core_output__prefix_template_debug=Debug
core_output__color_code_info=&3
core_output__color_code_warning=&c
core_output__color_code_error=&c
core_output__color_code_debug=&b
core_output__error_startup_failure=Prison: (Sending to System.err due to Output.log Logger failure):
core_output__error_incorrect_number_of_parameters=Log Failure (%1): Incorrect number of parameters: [%2] Original raw message: [%3] Arguments: %4
core_text__prefix=&3
core_text__just_now=just now
core_text__ago=ago
core_text__from_now=from now
core_text__and=and
core_text__time_units_prefix_spacer=
core_text__time_units_singular=year,month,week,day,hour,minute,second
core_text__time_units_plural=years,months,weeks,days,hours,minutes,seconds
core_text__time_units_short=y,m,w,d,h,m,s
core_tokens__name_required=Prison Tokens=A player's name is required when used from console.
core_tokens__cannot_view_others_balances=Prison Tokens: You do not have permission to view other player's balances.
core_tokens__view_balance=&3%1 has %2 tokens.
core_tokens__add_invalid_amount=Prison Tokens: Invalid amount: '%1'. Must be greater than zero.
core_tokens__added_amount=&3%1 now has &7%2 &3tokens after adding &7%3&3.
core_tokens__removed_amount=&3%1 now has &7%2 &3tokens after removing &7%3&3.
core_tokens__set_amount=&3%1 now has &7%2 &3tokens.
core_runCmd__name_required=A valid player name is required.
core_runCmd__command_required=A command is required.
# The following are the original messages and they will eventually be replaced.
includeError=[%1] hat einen ungültigen Wert.
excludeError=[%1] hat einen ungültigen Wert.
cantAsConsole=Sie können dies nicht als Konsole machen.
missingArgument=Das Argument [%1] ist nicht definiert (es hat keinen Standardwert).
missingFlagArgument=Das Kennzeichen -%1 besitzt nicht die nötigen Parameter.
undefinedFlagArgument=Das Argument [%1] zu dem Kennzeichen -%2 ist nicht definiert.
internalErrorOccured=Ein interner Error trat auf bei dem Versuch, diesen Befehl auszuführen.
noPermission=Sie haben nicht die benötigten Erlaubnisse, um diesen Befehl auszuführen.
blockParseError=Der Parameter [%1] ist kein gültiger Block.
numbetParseError=Der Parameter [%1] ist keine Nummer.
numberTooLow=Der Parameter [%1] muss gleich oder größer sein als %2.
numberTooHigh=Der Parameter [%1] muss gleich oder kleiner sein als %2.
numberRangeError=Der Parameter [%1] muss gleich oder größer sein als %2 und kleiner als oder gleich %3.
tooFewCharacters=Der Parameter [%1] muss gleich oder größer als %2 Zeichen sein.
tooManyCharacters=Der Parameter [%1] muss gleich oder kleiner als %2 Zeichen sein.
playerNotOnline=Der Spieler %1 ist nicht online.
worldNotFound=Die Welt %1 wurde nicht gefunden.
core_gui__click_to_decrease=&3Click to decrease.
core_gui__click_to_increase=&3Click to increase.
core_gui__click_to_cancel=&3Click to cancel.
core_gui__click_to_close=&3Click to close.
core_gui__click_to_confirm=&3Click to confirm.
core_gui__click_to_delete=&3Click to delete.
core_gui__click_to_disable=&3Click to disable.
core_gui__click_to_edit=&3Click to edit.
core_gui__click_to_enable=&3Click to enable.
core_gui__click_to_open=&3Click to open.
core_gui__left_click_to_confirm=&3Left-Click to confirm.
core_gui__left_click_to_reset=&3Left-Click to reset.
core_gui__left_click_to_open=&3Left-Click to open.
core_gui__left_click_to_edit=&3Left-Click to edit.
core_gui__right_click_to_cancel=&3Right-Click to cancel.
core_gui__right_click_to_delete=&3Right-Click to delete.
core_gui__right_click_to_disable=&3Right-Click to disable.
core_gui__right_click_to_enable=&3Right-Click to enable.
core_gui__right_click_to_toggle=&3Right-Click to toggle.
core_gui__right_click_and_shift_to_delete=&3Right-Click and shift to delete.
core_gui__right_click_and_shift_to_disable=&3Right-Click and shift to disable.
core_gui__right_click_and_shift_to_toggle=&3Right-Click and shift to toggle.
core_gui__page_next=&3Next page.
core_gui__page_prior=&3Prior page.
# Note: The core_gui__page_tools_ messages all use the following placeholders
# so you can structure them any way you need to. You not no have to use
# any of them, but you can also use all of them.
# {first_page} {prior_page} {current_page} {next_page} {last_page}
core_gui__page_tools_close=&3Close
core_gui__page_tools_go_back=&3Go Back
core_gui__page_tools_first_page=&3Prior page: {first_page} of {last_page}
core_gui__page_tools_prior_page=&3Prior page: {prior_page} of {last_page}
core_gui__page_tools_current_page=&3Current page: {current_page} of {last_page}
core_gui__page_tools_next_page=&3Next page: {next_page} of {last_page}
core_gui__page_tools_last_page=&3Last page: {last_page} of {last_page}
core_gui__money_earned=&3You earned &a$%1
core_gui__price=&3Price: %1
core_gui__confirm=&3Confirm: %1 %2
core_gui__delay=&3Delay: %1 secs
core_gui__multiplier=&3Multiplier: x %1
core_gui__value=&3Value: %1
core_gui__permission=&3Permission: &7%1
core_gui__prestige_name=&3Prestige name: %1
# For format, the edit codes need to be within []. A number defines the width
# and negative numbers will left justify the values with padding. An empty []
# will not add any padding. All values are treated as strings.
# Header values will be used as is. Detail values identifies the placeholder to use.
# Important: Every [] must be paired with a value or it will produce a runtime error:
# 'Incorrect number of parameters: [Format specifier %s]
core_ranks_topn__player_line_1_header_format=[4] [-18] [-10] [11] [-8] [-12]
core_ranks_topn__player_line_1_header_values=Rank, Player, PreDefRanks, Balance, r-Score, Penalty
core_ranks_topn__player_line_2_header_format=[4] [-10] [7] [-18] [9]
core_ranks_topn__player_line_2_header_values=Rank, Ranks, r-Score, Player, Balance
# For detail_values you can use any of the following placeholders, but they must pair up
# with the detail_format's [].
# {playerName}, {rankPosition}, {rankScore}, {rankScorePenalty},
# {prestigeRank}, {defaultRank}, {prestigeDefaultRank},
# {prestigeRankTag}, {defaultRankTag}, {prestigeDefaultRankTag},
# {prestigeRankTagNoColor}, {defaultRankTagNoColor}, {prestigeDefaultRankTagNoColor},
# {balanceFmt}, {balanceKmbt}, {balanceMetric}
core_ranks_topn__player_line_1_detail_format= [-4] [-18] [-12] [10] [7] [10]
core_ranks_topn__player_line_1_detail_values={rankPosition}, {playerName}, {prestigeDefaultRankTagNoColor}, {balanceKmbt}, {rankScore}, {rankScorePenalty}
core_ranks_topn__player_line_2_detail_format= [-3] [-10] [7] [-18] [9]
core_ranks_topn__player_line_2_detail_values={rankPosition}, {prestigeDefaultRankTagNoColor}, {rankScore}, {playerName}, {balanceKmbt}