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pt_PT.properties
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pt_PT.properties
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#
# Prison is a Minecraft plugin for the prison game mode.
# Copyright (C) 2021 The Prison Team
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
##
## Prison Supports Unicode (UTF-8) encoding in these properties files. BUt you must
## follow these instructions to ensure everything works properly.
##
## 1. You should only edit these files using a UTF-8 editor. On windows use NotePad, not WordPad.
## WordPad will save as plain text. To confirm the save was successful: save, close the editor,
## then reopen to confirm the encoding was preserved.
##
## 2. When running on Windows, you must enable utf-8 encoding in minecraft's console. Windows
## defaults to a characterpage 1252. To enable window's use of utf-8, you need to change the
## encoding prior to launching spigot/paper:
## chcp 65001
##
## Full example of a windows script, which hooks for java debugging:
## rem Note: chcp 65001 enables utf-8 in windows, when normally windows uses characterpage 1252
## chcp 65001
## java -Dfile.encoding="UTF-8" -Xdebug -Xnoagent -Djava.compiler=NONE -Xrunjdwp:transport=dt_socket,server=y,suspend=n,address=5005 -Xms1g -Xmx4g -jar spigot-1.8.8.jar nogui --log-strip-color
## pause
##
## 3. When viewing the logs/latest.log files you must use an editor such as NotePad instead of WordPad.
##
## 4. Unicode is properly displayed in game, in console, in the logs, and with paste.helpch.at when using
## /prison support submit.
##
# NOTE: A messages__version is an arbitrary integer that will be manually incremented within Prison
# when there are changes to these messages. This value represents when message content is
# changed, fixed, or added to. This value may not be increased if the change is very small and
# insignificant, such as a space or a couple of letters.
#
# messages__auto_refresh=true indicates that this file will automatically be replaced if
# Prison detects a messages__version difference. The old file will be deleted (renamed) and
# a new copy will be placed in the directory to be used. If this value is set to false, then
# Prison will not refresh this file and there could be issues with the display of other messages.
# If auto refresh is set to false, we are not held responsible for possible issues that can
# arise from inaccurate messages. If set to false, then you are responsible for maintaining
# the messages on your own.
#
# If you make changes to this file, and you have messages__auto_refresh=false, then those
# changes will be replaced when this file is updated. Since the old file is renamed, and
# not deleted, you can manually merge your changes back in to the new update. The old
# renamed files will never be deleted by prison; you can remove them when you feel like it
# is safe to do so.
#
# NOTE: If you need to eliminate a message, leave an empty String after the equal sign `=`, or
# use the key word `*none*`. Prison will not insert element or send a message if
# these values are found.
# Example: `core_text__from_now=from now` use either `core_text__from_now=` or `core_text__from_now=*none*`
#
# NOTE: Specific to the `core_output__` messages, `/prison reload locales` cannot reload them because
# these are a very low level static component of the fallback messaging system within Prison.
# You will have to restart the server if you make any changes to the messages with these prefixes.
#
# Please consider helping Prison, and everyone else who may use Prison, by contributing all
# translations to other languages. They should be faithful translations, and not something
# for the sake of humor or changes just for cosmetic styling. If you have something you would
# like to share, please contact a staff member on our Discord server.
#Thanks for your contributions!
#
messages__version=6
messages__auto_refresh=true
core_output__prefix_template=| %1 | &7
core_output__prefix_template_prison=Prison
core_output__prefix_template_info=Info
core_output__prefix_template_warning=Warning
core_output__prefix_template_error=Error
core_output__prefix_template_debug=Debug
core_output__color_code_info=&3
core_output__color_code_warning=&c
core_output__color_code_error=&c
core_output__color_code_debug=&b
core_output__error_startup_failure=Prison: (Sending to System.err due to Output.log Logger failure):
core_output__error_incorrect_number_of_parameters=Log Failure (%1): Incorrect number of parameters: [%2] Original raw message: [%3] Arguments: %4
core_text__prefix=&3
core_text__just_now=just now
core_text__ago=ago
core_text__from_now=from now
core_text__and=and
core_text__time_units_prefix_spacer=
core_text__time_units_singular=year,month,week,day,hour,minute,second
core_text__time_units_plural=years,months,weeks,days,hours,minutes,seconds
core_text__time_units_short=y,m,w,d,h,m,s
core_tokens__name_required=Prison Tokens=A player's name is required when used from console.
core_tokens__cannot_view_others_balances=Prison Tokens: You do not have permission to view other player's balances.
core_tokens__view_balance=&3%1 has %2 tokens.
core_tokens__add_invalid_amount=Prison Tokens: Invalid amount: '%1'. Must be greater than zero.
core_tokens__added_amount=&3%1 now has &7%2 &3tokens after adding &7%3&3.
core_tokens__removed_amount=&3%1 now has &7%2 &3tokens after removing &7%3&3.
core_tokens__set_amount=&3%1 now has &7%2 &3tokens.
core_runCmd__name_required=A valid player name is required.
core_runCmd__command_required=A command is required.
core_prison_utf8_test=Привет! Давай посмотрим, работает ли? Test 01
# The following are the original messages and they will eventually be replaced.
includeError=[%1] tem um valor inválido.
excludeError=[%1] tem um valor válido.
cantAsConsole=Não podes fazer isto pela consola.
missingArgument=O argumento [%1] não está definido (não tem valor default).
missingFlagArgument=A flag -%1 não tem os parametros necessários.
undefinedFlagArgument=O argumento [%1] para a flag -%2 não está definido.
internalErrorOccurred=Um erro interno ocurreu enquanto corria o comando.
noPermission=Não tens as premissões para correr este comando.
blockParseError=O parametro [%1] não é um bloco válido.
numberParseError=O parametro [%1] não é um valor válido.
numberTooLow=O parametro [%1] tem de ser maior ou igual a %2.
numberTooHigh=O parametro [%1] tem de ser menor ou igual a %2.
numberRangeError=O parametro [%1] tem de ser maior ou igual a %2 e ser menor ou igual a %3.
tooFewCharacters=O parametro [%1] tem de ser maior ou igual a %2 characteres.
tooManyCharacters=O parametro [%1] tem de ser menor ou igual a %2 characteres.
playerNotOnline=The player %1 is not online.
worldNotFound=O mundo %1 não foi encontrado.
core_gui__click_to_decrease=&3Clica para aumentar.
core_gui__click_to_increase=&3Clica para diminuir.
core_gui__click_to_cancel=&3Clica para cancelar.
core_gui__click_to_close=&3Clica para fechar.
core_gui__click_to_confirm=&3Clica para confirmar.
core_gui__click_to_delete=&3Clica para eleminar.
core_gui__click_to_disable=&3Clica para desativar.
core_gui__click_to_edit=&3Clica para editar.
core_gui__click_to_enable=&3Clica para ativar.
core_gui__click_to_open=&3Clica para abrir.
core_gui__left_click_to_confirm=&3Clique-Esquerdo para confirmar.
core_gui__left_click_to_reset=&3Clique-Esquerdo para resetar.
core_gui__left_click_to_open=&3Clique-Esquerdo para abrir.
core_gui__left_click_to_edit=&3Clique-Esquerdo para editar.
core_gui__right_click_to_cancel=&3Clique-Direito para cancelar.
core_gui__right_click_to_delete=&3Clique-Direito para eliminar.
core_gui__right_click_to_disable=&3Clique-Direito para desativar.
core_gui__right_click_to_enable=&3Clique-Direito para ativar.
core_gui__right_click_to_toggle=&3Clique-Direito para ativar/desativar.
core_gui__right_click_and_shift_to_delete=&3Clique-Direito e shift para eliminar.
core_gui__right_click_and_shift_to_disable=&3Clique-Direito e shift para desativar.
core_gui__right_click_and_shift_to_toggle=&3Clique-Direito e shift para ativar/desativar.
core_gui__page_next=&3Pagina seguinte.
core_gui__page_prior=&3Pagina anterior.
# Note: The core_gui__page_tools_ messages all use the following placeholders
# so you can structure them any way you need to. You not no have to use
# any of them, but you can also use all of them.
# {first_page} {prior_page} {current_page} {next_page} {last_page}
core_gui__page_tools_close=&3Close
core_gui__page_tools_go_back=&3Go Back
core_gui__page_tools_first_page=&3Prior page: {first_page} of {last_page}
core_gui__page_tools_prior_page=&3Prior page: {prior_page} of {last_page}
core_gui__page_tools_current_page=&3Current page: {current_page} of {last_page}
core_gui__page_tools_next_page=&3Next page: {next_page} of {last_page}
core_gui__page_tools_last_page=&3Last page: {last_page} of {last_page}
core_gui__money_earned=&3You earned &a$%1
core_gui__price=&3Preco: %1
core_gui__confirm=&3Confirmar: %1 %2
core_gui__delay=&3Atrado: %1 secs
core_gui__multiplier=&3Multiplicador: x %1
core_gui__value=&3Valor: %1
core_gui__permission=&3Permissão: &7%1
core_gui__prestige_name=&3Nome do Prestige: %1
# For format, the edit codes need to be within []. A number defines the width
# and negative numbers will left justify the values with padding. An empty []
# will not add any padding. All values are treated as strings.
# Header values will be used as is. Detail values identifies the placeholder to use.
# Important: Every [] must be paired with a value or it will produce a runtime error:
# 'Incorrect number of parameters: [Format specifier %s]
core_ranks_topn__player_line_1_header_format=[4] [-18] [-10] [11] [-8] [-12]
core_ranks_topn__player_line_1_header_values=Rank, Player, PreDefRanks, Balance, r-Score, Penalty
core_ranks_topn__player_line_2_header_format=[4] [-10] [7] [-18] [9]
core_ranks_topn__player_line_2_header_values=Rank, Ranks, r-Score, Player, Balance
# For detail_values you can use any of the following placeholders, but they must pair up
# with the detail_format's [].
# {playerName}, {rankPosition}, {rankScore}, {rankScorePenalty},
# {prestigeRank}, {defaultRank}, {prestigeDefaultRank},
# {prestigeRankTag}, {defaultRankTag}, {prestigeDefaultRankTag},
# {prestigeRankTagNoColor}, {defaultRankTagNoColor}, {prestigeDefaultRankTagNoColor},
# {balanceFmt}, {balanceKmbt}, {balanceMetric}
core_ranks_topn__player_line_1_detail_format= [-4] [-18] [-12] [10] [7] [10]
core_ranks_topn__player_line_1_detail_values={rankPosition}, {playerName}, {prestigeDefaultRankTagNoColor}, {balanceKmbt}, {rankScore}, {rankScorePenalty}
core_ranks_topn__player_line_2_detail_format= [-3] [-10] [7] [-18] [9]
core_ranks_topn__player_line_2_detail_values={rankPosition}, {prestigeDefaultRankTagNoColor}, {rankScore}, {playerName}, {balanceKmbt}