/
title_screen.hpp
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/
title_screen.hpp
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// SuperTux
// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef HEADER_SUPERTUX_SUPERTUX_TITLE_HPP
#define HEADER_SUPERTUX_SUPERTUX_TITLE_HPP
#include "supertux/game_session.hpp"
class AddonMenu;
class CodeController;
class ContribMenu;
class ContribWorldMenu;
class Menu;
class PlayerStatus;
class World;
/**
* Screen that displays the SuperTux logo, lets players start a new game, etc.
*/
class TitleScreen : public Screen
{
public:
TitleScreen(PlayerStatus* player_status);
virtual ~TitleScreen();
virtual void setup();
virtual void leave();
virtual void draw(DrawingContext& context);
virtual void update(float elapsed_time);
private:
void make_tux_jump();
private:
SurfacePtr frame;
std::unique_ptr<CodeController> controller;
std::unique_ptr<GameSession> titlesession;
std::string copyright_text;
private:
TitleScreen(const TitleScreen&);
TitleScreen& operator=(const TitleScreen&);
};
#endif
/* EOF */