/
sdl_renderer.hpp
57 lines (48 loc) · 1.7 KB
/
sdl_renderer.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef HEADER_SUPERTUX_VIDEO_SDL_RENDERER_HPP
#define HEADER_SUPERTUX_VIDEO_SDL_RENDERER_HPP
#include "SDL.h"
#include "video/renderer.hpp"
class SDLRenderer : public Renderer
{
public:
SDLRenderer();
~SDLRenderer();
void draw_surface(const DrawingRequest& request);
void draw_surface_part(const DrawingRequest& request);
void draw_gradient(const DrawingRequest& request);
void draw_filled_rect(const DrawingRequest& request);
void draw_inverse_ellipse(const DrawingRequest& request);
void do_take_screenshot();
void flip();
void resize(int w, int h);
void apply_config();
Vector to_logical(int physical_x, int physical_y);
void set_gamma(float gamma);
SDL_Window* get_window() const { return window; }
SDL_Renderer* get_sdl_renderer() const { return renderer; };
private:
SDL_Window* window;
SDL_Renderer* renderer;
SDL_Rect viewport;
Size desktop_size;
private:
SDLRenderer(const SDLRenderer&);
SDLRenderer& operator=(const SDLRenderer&);
};
#endif
/* EOF */