/
main.cpp
731 lines (634 loc) · 21.5 KB
/
main.cpp
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// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <config.h>
#include <version.h>
#include <SDL_image.h>
#include <physfs.h>
#include <iostream>
#include <binreloc.h>
#include <tinygettext/log.hpp>
#include <boost/format.hpp>
extern "C" {
#include <findlocale.h>
}
#include "supertux/main.hpp"
#ifdef MACOSX
namespace supertux_apple {
# include <CoreFoundation/CoreFoundation.h>
} // namespace supertux_apple
#endif
#include "addon/addon_manager.hpp"
#include "audio/sound_manager.hpp"
#include "control/joystickkeyboardcontroller.hpp"
#include "math/random_generator.hpp"
#include "physfs/ifile_stream.hpp"
#include "physfs/physfs_sdl.hpp"
#include "physfs/physfs_file_system.hpp"
#include "scripting/squirrel_util.hpp"
#include "supertux/gameconfig.hpp"
#include "supertux/globals.hpp"
#include "supertux/player_status.hpp"
#include "supertux/screen_manager.hpp"
#include "supertux/resources.hpp"
#include "supertux/title_screen.hpp"
#include "util/file_system.hpp"
#include "util/gettext.hpp"
#include "video/drawing_context.hpp"
#include "worldmap/worldmap.hpp"
namespace { DrawingContext *context_pointer; }
#ifdef _WIN32
# define WRITEDIR_NAME PACKAGE_NAME
#else
# define WRITEDIR_NAME "." PACKAGE_NAME
#endif
void
Main::init_config()
{
g_config = new Config();
try {
g_config->load();
} catch(std::exception& e) {
log_info << "Couldn't load config file: " << e.what() << ", using default settings" << std::endl;
}
}
void
Main::init_tinygettext()
{
dictionary_manager = new tinygettext::DictionaryManager();
tinygettext::Log::set_log_info_callback(0);
dictionary_manager->set_filesystem(std::auto_ptr<tinygettext::FileSystem>(new PhysFSFileSystem));
dictionary_manager->add_directory("locale");
dictionary_manager->set_charset("UTF-8");
// Config setting "locale" overrides language detection
if (g_config->locale != "")
{
dictionary_manager->set_language(tinygettext::Language::from_name(g_config->locale));
} else {
FL_Locale *locale;
FL_FindLocale(&locale);
tinygettext::Language language = tinygettext::Language::from_spec( locale->lang?locale->lang:"", locale->country?locale->country:"", locale->variant?locale->variant:"");
FL_FreeLocale(&locale);
dictionary_manager->set_language(language);
}
}
void
Main::init_physfs(const char* argv0)
{
if(!PHYSFS_init(argv0)) {
std::stringstream msg;
msg << "Couldn't initialize physfs: " << PHYSFS_getLastError();
throw std::runtime_error(msg.str());
}
// allow symbolic links
PHYSFS_permitSymbolicLinks(1);
// Initialize physfs (this is a slightly modified version of
// PHYSFS_setSaneConfig)
const char *env_writedir;
std::string writedir;
if ((env_writedir = getenv("SUPERTUX2_USER_DIR")) != NULL) {
writedir = env_writedir;
if(!PHYSFS_setWriteDir(writedir.c_str())) {
std::ostringstream msg;
msg << "Failed to use configuration directory '"
<< writedir << "': " << PHYSFS_getLastError();
throw std::runtime_error(msg.str());
}
} else {
std::string userdir = PHYSFS_getUserDir();
// Set configuration directory
writedir = userdir + WRITEDIR_NAME;
if(!PHYSFS_setWriteDir(writedir.c_str())) {
// try to create the directory
if(!PHYSFS_setWriteDir(userdir.c_str()) || !PHYSFS_mkdir(WRITEDIR_NAME)) {
std::ostringstream msg;
msg << "Failed creating configuration directory '"
<< writedir << "': " << PHYSFS_getLastError();
throw std::runtime_error(msg.str());
}
if(!PHYSFS_setWriteDir(writedir.c_str())) {
std::ostringstream msg;
msg << "Failed to use configuration directory '"
<< writedir << "': " << PHYSFS_getLastError();
throw std::runtime_error(msg.str());
}
}
}
PHYSFS_addToSearchPath(writedir.c_str(), 0);
// when started from source dir...
std::string dir = PHYSFS_getBaseDir();
if (dir[dir.length() - 1] != '/')
dir += "/";
dir += "data";
std::string testfname = dir;
testfname += "/credits.txt";
bool sourcedir = false;
FILE* f = fopen(testfname.c_str(), "r");
if(f) {
fclose(f);
if(!PHYSFS_addToSearchPath(dir.c_str(), 1)) {
log_warning << "Couldn't add '" << dir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl;
} else {
sourcedir = true;
}
}
#ifdef MACOSX
{
using namespace supertux_apple;
// when started from Application file on Mac OS X...
char path[PATH_MAX];
CFBundleRef mainBundle = CFBundleGetMainBundle();
assert(mainBundle != 0);
CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle);
assert(mainBundleURL != 0);
CFStringRef pathStr = CFURLCopyFileSystemPath(mainBundleURL, kCFURLPOSIXPathStyle);
assert(pathStr != 0);
CFStringGetCString(pathStr, path, PATH_MAX, kCFStringEncodingUTF8);
CFRelease(mainBundleURL);
CFRelease(pathStr);
dir = std::string(path) + "/Contents/Resources/data";
testfname = dir + "/credits.txt";
sourcedir = false;
f = fopen(testfname.c_str(), "r");
if(f) {
fclose(f);
if(!PHYSFS_addToSearchPath(dir.c_str(), 1)) {
log_warning << "Couldn't add '" << dir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl;
} else {
sourcedir = true;
}
}
}
#endif
#ifdef _WIN32
PHYSFS_addToSearchPath(".\\data", 1);
#endif
if(!sourcedir) {
std::string datadir = PHYSFS_getBaseDir();
datadir = datadir.substr(0, datadir.rfind(INSTALL_SUBDIR_BIN));
datadir += "/" INSTALL_SUBDIR_SHARE;
#ifdef ENABLE_BINRELOC
char* dir;
br_init (NULL);
dir = br_find_data_dir(datadir.c_str());
datadir = dir;
free(dir);
#endif
if(!PHYSFS_addToSearchPath(datadir.c_str(), 1)) {
log_warning << "Couldn't add '" << datadir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl;
}
}
//show search Path
char** searchpath = PHYSFS_getSearchPath();
for(char** i = searchpath; *i != NULL; i++)
log_info << "[" << *i << "] is in the search path" << std::endl;
PHYSFS_freeList(searchpath);
}
void
Main::print_usage(const char* argv0)
{
std::string default_user_data_dir =
std::string(PHYSFS_getUserDir()) + WRITEDIR_NAME;
std::cerr << boost::format(_(
"\n"
"Usage: %s [OPTIONS] [LEVELFILE]\n\n"
"Options:\n"
" -f, --fullscreen Run in fullscreen mode\n"
" -w, --window Run in window mode\n"
" -g, --geometry WIDTHxHEIGHT Run SuperTux in given resolution\n"
" -a, --aspect WIDTH:HEIGHT Run SuperTux with given aspect ratio\n"
" -d, --default Reset video settings to default values\n"
" --renderer RENDERER Use sdl, opengl, or auto to render\n"
" --disable-sfx Disable sound effects\n"
" --disable-music Disable music\n"
" -h, --help Show this help message and quit\n"
" -v, --version Show SuperTux version and quit\n"
" --console Enable ingame scripting console\n"
" --noconsole Disable ingame scripting console\n"
" --show-fps Display framerate in levels\n"
" --no-show-fps Do not display framerate in levels\n"
" --record-demo FILE LEVEL Record a demo to FILE\n"
" --play-demo FILE LEVEL Play a recorded demo\n"
" -s, --debug-scripts Enable script debugger.\n"
" --print-datadir Print supertux's primary data directory.\n"
"\n"
"Environment variables:\n"
" SUPERTUX2_USER_DIR Directory for user data (savegames, etc.);\n"
" default %s\n"
"\n"
))
% argv0 % default_user_data_dir
<< std::flush;
}
/**
* Options that should be evaluated prior to any initializations at all go here
*/
bool
Main::pre_parse_commandline(int argc, char** argv)
{
for(int i = 1; i < argc; ++i) {
std::string arg = argv[i];
if(arg == "--version" || arg == "-v") {
std::cout << PACKAGE_NAME << " " << PACKAGE_VERSION << std::endl;
return true;
}
if(arg == "--help" || arg == "-h") {
print_usage(argv[0]);
return true;
}
if(arg == "--print-datadir") {
/*
* Print the datadir searchpath to stdout, one path per
* line. Then exit. Intended for use by the supertux-editor.
*/
char **sp;
size_t sp_index;
sp = PHYSFS_getSearchPath();
if (sp)
for (sp_index = 0; sp[sp_index]; sp_index++)
std::cout << sp[sp_index] << std::endl;
PHYSFS_freeList(sp);
return true;
}
}
return false;
}
/**
* Options that should be evaluated after config is read go here
*/
bool
Main::parse_commandline(int argc, char** argv)
{
for(int i = 1; i < argc; ++i) {
std::string arg = argv[i];
if(arg == "--fullscreen" || arg == "-f") {
g_config->use_fullscreen = true;
} else if(arg == "--default" || arg == "-d") {
g_config->use_fullscreen = false;
g_config->window_size = Size(800, 600);
g_config->fullscreen_size = Size(800, 600);
g_config->aspect_size = Size(0, 0); // auto detect
} else if(arg == "--window" || arg == "-w") {
g_config->use_fullscreen = false;
} else if(arg == "--geometry" || arg == "-g") {
i += 1;
if(i >= argc)
{
print_usage(argv[0]);
throw std::runtime_error("Need to specify a size (WIDTHxHEIGHT) for geometry argument");
}
else
{
int width, height;
if (sscanf(argv[i], "%dx%d", &width, &height) != 2)
{
print_usage(argv[0]);
throw std::runtime_error("Invalid geometry spec, should be WIDTHxHEIGHT");
}
else
{
g_config->window_size = Size(width, height);
g_config->fullscreen_size = Size(width, height);
}
}
} else if(arg == "--aspect" || arg == "-a") {
i += 1;
if(i >= argc)
{
print_usage(argv[0]);
throw std::runtime_error("Need to specify a ratio (WIDTH:HEIGHT) for aspect ratio");
}
else
{
int aspect_width = 0;
int aspect_height = 0;
if (strcmp(argv[i], "auto") == 0)
{
aspect_width = 0;
aspect_height = 0;
}
else if (sscanf(argv[i], "%d:%d", &aspect_width, &aspect_height) != 2)
{
print_usage(argv[0]);
throw std::runtime_error("Invalid aspect spec, should be WIDTH:HEIGHT or auto");
}
else
{
float aspect_ratio = static_cast<float>(aspect_width) / static_cast<float>(aspect_height);
// use aspect ratio to calculate logical resolution
if (aspect_ratio > 1) {
g_config->aspect_size = Size(static_cast<int>(600 * aspect_ratio + 0.5),
600);
} else {
g_config->aspect_size = Size(600,
static_cast<int>(600 * 1/aspect_ratio + 0.5));
}
}
}
} else if(arg == "--renderer") {
i += 1;
if(i >= argc)
{
print_usage(argv[0]);
throw std::runtime_error("Need to specify a renderer for renderer argument");
}
else
{
g_config->video = VideoSystem::get_video_system(argv[i]);
}
} else if(arg == "--show-fps") {
g_config->show_fps = true;
} else if(arg == "--no-show-fps") {
g_config->show_fps = false;
} else if(arg == "--console") {
g_config->console_enabled = true;
} else if(arg == "--noconsole") {
g_config->console_enabled = false;
} else if(arg == "--disable-sfx") {
g_config->sound_enabled = false;
} else if(arg == "--disable-music") {
g_config->music_enabled = false;
} else if(arg == "--play-demo") {
if(i+1 >= argc) {
print_usage(argv[0]);
throw std::runtime_error("Need to specify a demo filename");
}
g_config->start_demo = argv[++i];
} else if(arg == "--record-demo") {
if(i+1 >= argc) {
print_usage(argv[0]);
throw std::runtime_error("Need to specify a demo filename");
}
g_config->record_demo = argv[++i];
} else if(arg == "--debug-scripts" || arg == "-s") {
g_config->enable_script_debugger = true;
} else if(arg[0] != '-') {
g_config->start_level = arg;
} else {
log_warning << "Unknown option '" << arg << "'. Use --help to see a list of options" << std::endl;
return true;
}
}
return false;
}
void
Main::init_sdl()
{
if(SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
std::stringstream msg;
msg << "Couldn't initialize SDL: " << SDL_GetError();
throw std::runtime_error(msg.str());
}
// just to be sure
atexit(SDL_Quit);
// SDL_EnableUNICODE(1); //old code, mofif by giby
// SDL_JoystickID myID = SDL_JoystickInstanceID(myOpenedStick);
// wait 100ms and clear SDL event queue because sometimes we have random
// joystick events in the queue on startup...
SDL_Delay(100);
SDL_Event dummy;
while(SDL_PollEvent(&dummy))
;
}
void
Main::init_rand()
{
g_config->random_seed = gameRandom.srand(g_config->random_seed);
graphicsRandom.srand(0);
//const char *how = config->random_seed? ", user fixed.": ", from time().";
//log_info << "Using random seed " << config->random_seed << how << std::endl;
}
void
Main::init_video()
{
// FIXME: Add something here
SCREEN_WIDTH = 800;
SCREEN_HEIGHT = 600;
/* SDL_Window *window; // Declare a pointer to an SDL_Window
context_pointer->init_renderer();
g_screen = SDL_GetWindowSurface(*window);*/
// SDL_WM_SetCaption(PACKAGE_NAME " " PACKAGE_VERSION, 0);
/* // set icon -- Original part B4 SDL2
#ifdef MACOSX
const char* icon_fname = "images/engine/icons/supertux-256x256.png";
#else
const char* icon_fname = "images/engine/icons/supertux.xpm";
#endif
SDL_Surface* icon;
try {
icon = IMG_Load_RW(get_physfs_SDLRWops(icon_fname), true);
} catch (const std::runtime_error& err) {
icon = 0;
log_warning << "Couldn't load icon '" << icon_fname << "': " << err.what() << std::endl;
}
if(icon != 0) {
SDL_WM_SetIcon(icon, 0); //now SDL_SetWindowIcon(window, surface); if needed
SDL_FreeSurface(icon);
}
else {
log_warning << "Couldn't load icon '" << icon_fname << "'" << std::endl;
}
*/
// SDL_WM_SetCaption(PACKAGE_NAME " " PACKAGE_VERSION, 0);
// set icon
#ifdef MACOSX
const char* icon_fname = "images/engine/icons/supertux-256x256.png";
#else
const char* icon_fname = "images/engine/icons/supertux.xpm";
#endif
SDL_Window* icon;
try {
//icon = IMG_Load_RW(get_physfs_SDLRWops(icon_fname), true);
} catch (const std::runtime_error& err) {
icon = 0;
log_warning << "Couldn't load icon '" << icon_fname << "': " << err.what() << std::endl;
}
if(icon != 0) {
// SDL_SetWindowIcon(icon, 0); //now SDL_SetWindowIcon(window, surface); if needed
// SDL_FreeSurface(icon);
}
else {
log_warning << "Couldn't load icon '" << icon_fname << "'" << std::endl;
}
/* // set icon
#ifdef MACOSX
const char* icon_fname = "images/engine/icons/supertux-256x256.png";
#else
const char* icon_fname = "images/engine/icons/supertux.xpm";
#endif
SDL_Window icon = SDL_CreateWindow(PACKAGE_NAME " " PACKAGE_VERSION,
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
640, 480,
SDL_WINDOW_FULLSCREEN | SDL_WINDOW_OPENGL);
// not sure of that */
SDL_ShowCursor(0);
log_info << (g_config->use_fullscreen?"fullscreen ":"window ")
<< " Window: " << g_config->window_size
<< " Fullscreen: " << g_config->fullscreen_size
<< " Area: " << g_config->aspect_size << std::endl;
}
void
Main::init_audio()
{
sound_manager = new SoundManager();
sound_manager->enable_sound(g_config->sound_enabled);
sound_manager->enable_music(g_config->music_enabled);
}
void
Main::quit_audio()
{
if(sound_manager != NULL) {
delete sound_manager;
sound_manager = NULL;
}
}
void
Main::wait_for_event(float min_delay, float max_delay)
{
assert(min_delay <= max_delay);
Uint32 min = (Uint32) (min_delay * 1000);
Uint32 max = (Uint32) (max_delay * 1000);
Uint32 ticks = SDL_GetTicks();
while(SDL_GetTicks() - ticks < min) {
SDL_Delay(10);
sound_manager->update();
}
// clear event queue
SDL_Event event;
while (SDL_PollEvent(&event))
{}
/* Handle events: */
bool running = false;
ticks = SDL_GetTicks();
while(running) {
while(SDL_PollEvent(&event)) {
switch(event.type) {
case SDL_QUIT:
g_screen_manager->quit();
break;
case SDL_KEYDOWN:
case SDL_JOYBUTTONDOWN:
case SDL_MOUSEBUTTONDOWN:
running = false;
}
}
if(SDL_GetTicks() - ticks >= (max - min))
running = false;
sound_manager->update();
SDL_Delay(10);
}
}
static Uint32 last_timelog_ticks = 0;
static const char* last_timelog_component = 0;
static inline void timelog(const char* component)
{
Uint32 current_ticks = SDL_GetTicks();
if(last_timelog_component != 0) {
log_info << "Component '" << last_timelog_component << "' finished after " << (current_ticks - last_timelog_ticks) / 1000.0 << " seconds" << std::endl;
}
last_timelog_ticks = current_ticks;
last_timelog_component = component;
}
int
Main::run(int argc, char** argv)
{
int result = 0;
try {
/* Do this before pre_parse_commandline, because --help now shows the
* default user data dir. */
init_physfs(argv[0]);
if(pre_parse_commandline(argc, argv))
return 0;
init_sdl();
Console::instance = new Console();
timelog("controller");
g_jk_controller = new JoystickKeyboardController();
timelog("config");
init_config();
timelog("commandline");
if(parse_commandline(argc, argv))
return 0;
timelog("video");
DrawingContext context;
context_pointer = &context;
init_video();
timelog("audio");
init_audio();
timelog("tinygettext");
init_tinygettext();
Console::instance->init_graphics();
timelog("scripting");
scripting::init_squirrel(g_config->enable_script_debugger);
timelog("resources");
Resources::load_shared();
timelog("addons");
AddonManager::get_instance().load_addons();
timelog(0);
const std::auto_ptr<PlayerStatus> default_playerstatus(new PlayerStatus());
g_screen_manager = new ScreenManager();
init_rand();
if(g_config->start_level != "") {
// we have a normal path specified at commandline, not a physfs path.
// So we simply mount that path here...
std::string dir = FileSystem::dirname(g_config->start_level);
log_debug << "Adding dir: " << dir << std::endl;
PHYSFS_addToSearchPath(dir.c_str(), true);
if(g_config->start_level.size() > 4 &&
g_config->start_level.compare(g_config->start_level.size() - 5, 5, ".stwm") == 0) {
g_screen_manager->push_screen(new worldmap::WorldMap(
FileSystem::basename(g_config->start_level), default_playerstatus.get()));
} else {
std::auto_ptr<GameSession> session (
new GameSession(FileSystem::basename(g_config->start_level), default_playerstatus.get()));
g_config->random_seed =session->get_demo_random_seed(g_config->start_demo);
init_rand();//initialise generator with seed from session
if(g_config->start_demo != "")
session->play_demo(g_config->start_demo);
if(g_config->record_demo != "")
session->record_demo(g_config->record_demo);
g_screen_manager->push_screen(session.release());
}
} else {
g_screen_manager->push_screen(new TitleScreen(default_playerstatus.get()));
}
g_screen_manager->run(context);
} catch(std::exception& e) {
log_fatal << "Unexpected exception: " << e.what() << std::endl;
result = 1;
} catch(...) {
log_fatal << "Unexpected exception" << std::endl;
result = 1;
}
delete g_screen_manager;
g_screen_manager = NULL;
Resources::unload_shared();
quit_audio();
if(g_config)
g_config->save();
delete g_config;
g_config = NULL;
delete g_jk_controller;
g_jk_controller = NULL;
delete Console::instance;
Console::instance = NULL;
scripting::exit_squirrel();
delete texture_manager;
texture_manager = NULL;
SDL_Quit();
PHYSFS_deinit();
return result;
}
/* EOF */