Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

jit.gl.syphonclient "@unique 1" option to avoid duplicate frames? #4

Open
z-l-p opened this issue Mar 25, 2020 · 0 comments
Open

jit.gl.syphonclient "@unique 1" option to avoid duplicate frames? #4

z-l-p opened this issue Mar 25, 2020 · 0 comments

Comments

@z-l-p
Copy link

z-l-p commented Mar 25, 2020

I often have GPU-based jitter patches with framerates derived from jit.grab objects using the "@unique 1" attribute, so all my rendering is locked to the current frame-rate of the camera input. Then I output those patches to a Syphon stream at matching fps. So far so good.
BUT, the jit.gl.syphonclient object will output a frame whenever it receives a bang from the render chain, even if it's a duplicate. Since there is no gl version of jit.change, it would save a lot of duplicate processing if jit.gl.syphonclient would only output unique frames, so one patch could be "genlocked" to another via Syphon. Thanks for all your amazing work!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant