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tiles in temples sometimes lose their in_temple state #102

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doy opened this issue Dec 17, 2013 · 2 comments
Open

tiles in temples sometimes lose their in_temple state #102

doy opened this issue Dec 17, 2013 · 2 comments

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@doy
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doy commented Dec 17, 2013

I think that's what's going on anyway - TAEB died to attacking a priest in a temple, and the only thing I can see in the code that could do that is if TAEB forgot it was in a temple. This may have something to do with traveling, since that was the last thing it did before attacking.

@doy
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doy commented Dec 17, 2013

Nope, doesn't have to do with traveling - found the bones from this death and the same thing happened even with no traveling. TAEB has successfully dealt with temples otherwise though... not entirely sure what's special about this one in particular.

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doy commented Dec 17, 2013

Nope, I think it is because of traveling - if we get the temple message while we're traveling through the temple door, we can't figure out where to floodfill the temple room from: Can't figure out where the boundaries of this room are: 2 possibilities. We should probably avoid traveling into a room that we've never stepped into before, although I'm not sure if that should be a cartographer thing or an AI thing.

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