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Bots get stuck on citadel trying to go through a (temporarily) locked door #95

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velociostrich opened this issue Jun 3, 2012 · 2 comments
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@velociostrich
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On Citadel, the shortest path to the Alien base is through a locked door directly adjacent to the Human team's base. This door does not open until a later stage; regardless, bots attempt to pass through it as soon as the game begins.

See this screenshot: https://dl.dropbox.com/u/50015742/bot_door_bug.png

This issue likely appears on other maps with similar situations.

@ZdrytchX
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ZdrytchX commented Jun 4, 2012

This should rather be a 'feature request' for the bots to use certain paths under certain conditions such as 'as3' and/or 'hs3' when those doors open.

@cmf028
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cmf028 commented Jan 15, 2013

I implemented a fix that prevents this behavior in commit 3a1bf36

@cmf028 cmf028 closed this as completed Jan 15, 2013
ghost pushed a commit that referenced this issue Apr 9, 2023
Make sure to remove the old tile if the new tile is empty (due to temp obstacles)
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