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TrapezoidalPlaneBounds.cc
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TrapezoidalPlaneBounds.cc
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#include "DataFormats/GeometrySurface/interface/TrapezoidalPlaneBounds.h"
#include "DataFormats/GeometrySurface/interface/LocalError.h"
#include <cmath>
TrapezoidalPlaneBounds::TrapezoidalPlaneBounds( float be, float te,
float a, float t) :
hbotedge(be), htopedge(te), hapothem(a), hthickness(t) {
// pre-compute offset of triangle vertex and tg of (half) opening
// angle of the trapezoid for faster inside() implementation.
offset = a * (te+be) / (te-be); // check sign if te < be !!!
tan_a = te / std::abs(offset + a);
}
int TrapezoidalPlaneBounds::yAxisOrientation() const {
return (hbotedge>htopedge) ? -1 : 1;
}
bool TrapezoidalPlaneBounds::inside( const Local2DPoint& p) const {
return (std::abs(p.y()) < hapothem) &
(std::abs(p.x()) < tan_a*std::abs(p.y()+offset));
}
bool TrapezoidalPlaneBounds::inside( const Local3DPoint& p) const {
return ((std::abs(p.y()) < hapothem) & (std::abs(p.z()) < hthickness)) && std::abs(p.x()) < tan_a*std::abs(p.y()+offset);
}
bool TrapezoidalPlaneBounds::inside( const Local3DPoint& p,
const LocalError& err, float scale) const {
if (scale>=0 && inside(p)) return true;
TrapezoidalPlaneBounds tmp( hbotedge + std::sqrt(err.xx())*scale,
htopedge + std::sqrt(err.xx())*scale,
hapothem + std::sqrt(err.yy())*scale,
hthickness);
return tmp.inside(p);
}
bool TrapezoidalPlaneBounds::inside( const Local2DPoint& p, const LocalError& err, float scale) const {
return Bounds::inside(p,err,scale);
}
float TrapezoidalPlaneBounds::howMuchInside(const Local3DPoint& p, const LocalError& err) const {
return std::max(
(std::abs(p.y())-hapothem)/std::sqrt(err.yy()),
(std::abs(p.x())-tan_a*std::abs(p.y()+offset))/std::sqrt(err.xx())
);
}
Bounds* TrapezoidalPlaneBounds::clone() const {
return new TrapezoidalPlaneBounds(*this);
}
const std::array<const float, 4> TrapezoidalPlaneBounds::parameters() const {
// Same order as geant3 for constructor compatibility
std::array<const float, 4> vec { { hbotedge, htopedge, hthickness, hapothem } };
return vec;
}