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Rename "Deck" in UI #512

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tngreene opened this issue Dec 30, 2019 · 3 comments
Closed

Rename "Deck" in UI #512

tngreene opened this issue Dec 30, 2019 · 3 comments
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good first issue Bugs in one or two easy plces that can be fixed quickly Improvement priority low

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@tngreene
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As Ben explained:

X-Plane has three-ish surface collision modes "No collide with Face (ATTR_no_hard)", "Collide with Face, face acts like an extension of the earth (ATTR_hard)", "Collide with face, face acts like a thin ~.5 meter barrier (ATTR_hard_deck).

Hard Deck was used initially for bridges where you want the bridge deck to be hard, but still have the ability to fly underneath the bridge. It also is useful for being able to land on hanger roofs but still be able to go inside.

"Deck" is a very confusing name for this in the UI: Unless you know the specific bridge case, that the top of a bridge is called its deck, then extrapolate that case to your case it makes no sense.

I instead propose "Only Slightly Thick" which is short, describes what happens to this surface behavior, and answer the next question "As opposed to..." better than "slightly thick" does.

@tngreene tngreene added in review Improvement priority low good first issue Bugs in one or two easy plces that can be fixed quickly labels Dec 30, 2019
@tngreene tngreene self-assigned this Dec 30, 2019
@tngreene tngreene added this to the Blender 2.80-alpha.5 milestone Dec 30, 2019
tngreene added a commit that referenced this issue Jan 10, 2020
@arb65912
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Ted, I could no find that property in Alpha 6. I will look again. Thanks! AJ

@tngreene
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Make sure surface type is set to something. It isn't a very well used feature - people who make bridges and hangers with platforms on top have a use for it.

@arb65912
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Thank you!

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Labels
good first issue Bugs in one or two easy plces that can be fixed quickly Improvement priority low
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