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r_slopeplane.h
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r_slopeplane.h
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//-----------------------------------------------------------------------------
//
// Copyright 1993-1996 id Software
// Copyright 1999-2016 Randy Heit
// Copyright 2016 Magnus Norddahl
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see http://www.gnu.org/licenses/
//
//-----------------------------------------------------------------------------
//
#pragma once
#include "r_planerenderer.h"
#include "swrenderer/viewport/r_spandrawer.h"
namespace swrenderer
{
class RenderThread;
class RenderSlopePlane : PlaneRenderer
{
public:
RenderSlopePlane(RenderThread *thread);
void Render(VisiblePlane *pl, double _xscale, double _yscale, fixed_t alpha, bool additive, bool masked, FDynamicColormap *basecolormap, FSoftwareTexture *texture);
RenderThread *Thread = nullptr;
private:
void RenderLine(int y, int x1, int x2) override;
FVector3 plane_sz, plane_su, plane_sv;
float planelightfloat;
bool plane_shade;
int lightlevel;
bool foggy;
fixed_t pviewx, pviewy;
fixed_t xscale, yscale;
FDynamicColormap *basecolormap;
SpanDrawerArgs drawerargs;
DVector3 planeNormal;
double planeD;
VisiblePlaneLight* light_list;
};
}