Create OF_GOOD to distinguish high-level wearables #3486
Labels
R: fixed (in v4)
Resolution: Fixed in v4 (only for v4, no longer current)
T: enhancement
Type: An improvement to the game
Milestone
Reported by magnate on 23 Apr 2011 19:16 UTC
We've been struggling for years with the fact that a small number of armours and weapons are in a different class from most base items. These include DSMs, Blades of Chaos, Scythes of Slicing, Maces of Disruption, and Elven Cloaks.
The proposal is to give these items OF_GOOD in object.txt, enabling us to test for this flag elsewhere in the code (e.g. squelching).
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