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build.d
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build.d
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/**
This module contains the core data definitions that allow a build
to be expressed in. $(D Build) is a container struct for top-level
targets, $(D Target) is the heart of the system.
*/
module reggae.build;
import reggae.ctaa;
import reggae.rules.common: Language, getLanguage;
import reggae.options;
import reggae.path: buildPath, deabsolutePath;
import std.string: replace;
import std.algorithm;
import std.path: dirSeparator;
import std.typetuple: allSatisfy;
import std.traits: Unqual, isSomeFunction, ReturnType, arity;
import std.array: array, join;
import std.conv;
import std.exception;
import std.typecons;
import std.range;
import std.typecons;
/**
Contains the top-level targets.
*/
struct Build {
static struct TopLevelTarget {
import std.typecons: Flag;
Target target;
Flag!"optional" optional;
}
private TopLevelTarget[] _targets;
this(Target[] targets) {
_targets = targets.map!createTopLevelTarget.array;
}
this(R)(R targets) if(isInputRange!R && is(Unqual!(ElementType!R) == TopLevelTarget)) {
_targets = targets.array;
}
this(T...)(T targets) {
foreach(t; targets) {
//the constructor needs to go from Target to TopLevelTarget
//and accepts functions that return a parameter as well as parameters themselves
//if a function, call it, if not, take the value
//if the value is Target, call createTopLevelTarget, if not, take it as is
static if(isSomeFunction!(typeof(t)) && is(ReturnType!(typeof(t))) == Target) {
_targets ~= createTopLevelTarget(t());
} else static if(is(Unqual!(typeof(t)) == TopLevelTarget)) {
_targets ~= t;
} else {
_targets ~= createTopLevelTarget(t);
}
}
}
auto targets() @trusted pure nothrow {
return _targets.map!(a => a.target);
}
auto defaultTargets() @trusted pure nothrow {
return _targets.filter!(a => !a.optional).map!(a => a.target);
}
string[] defaultTargetsOutputs(in string projectPath) @trusted pure {
return defaultTargets.map!(a => a.expandOutputs(projectPath)).join();
}
auto range() @safe pure {
import reggae.range;
return UniqueDepthFirst(this);
}
ubyte[] toBytes(in Options options) @safe pure {
ubyte[] bytes;
bytes ~= setUshort(cast(ushort)targets.length);
foreach(t; targets) bytes ~= t.toBytes(options);
return bytes;
}
static Build fromBytes(ubyte[] bytes) @trusted {
import std.typecons: No;
immutable length = getUshort(bytes);
auto build = Build();
foreach(_; 0 .. length) {
build._targets ~= TopLevelTarget(Target.fromBytes(bytes), No.optional);
}
return build;
}
}
/**
Designate a target as optional so it won't be built by default.
"Compile-time" version that can be aliased
*/
Build.TopLevelTarget optional(alias targetFunc)() {
return optional(targetFunc());
}
/**
Designate a target as optional so it won't be built by default.
*/
Build.TopLevelTarget optional(Target target) {
import std.typecons: Yes;
return createTopLevelTarget(target, Yes.optional);
}
Build.TopLevelTarget createTopLevelTarget(
Target target,
imported!"std.typecons".Flag!"optional" optional = imported!"std.typecons".No.optional)
{
return Build.TopLevelTarget(target.inTopLevelObjDirOf(objDirOf(target), Yes.topLevel), optional);
}
immutable gBuilddir = "$builddir";
immutable gProjdir = "$project";
//a directory for each top-level target to avoid name clashes
//@trusted because of map -> buildPath -> array
Target inTopLevelObjDirOf(Target target, string objDir, Flag!"topLevel" isTopLevel = No.topLevel) @trusted {
if (target._outputs.any!(a => a.startsWith(gBuilddir) || a.startsWith(gProjdir)))
objDir = objDirOf(target);
// base dir for relative outputs:
const baseDir = isTopLevel ? null : // don't touch top-level target outputs
target.isLeaf ? gProjdir : // leaf targets are src files in the project dir
objDir; // obj directory specific to top-level target
auto outputs = target._outputs.map!(a => expandOutput(a, gProjdir, baseDir)).array;
return Target(outputs,
target._command.expandVariables,
target._dependencies.map!(a => a.inTopLevelObjDirOf(objDir)).array,
target._implicits.map!(a => a.inTopLevelObjDirOf(objDir)).array);
}
string objDirOf(in Target target) @safe pure nothrow {
// remove $builddir and shorten $project to __project__
const output = expandOutput(target._outputs[0], "__project__");
return buildPath(".reggae", "objs", output.deabsolutePath ~ ".objs");
}
string expandOutput(string path, in string projectPath, in string basePath = null) @safe pure nothrow {
path = buildPath(path); // normalize to native slashes
// $builddir/foo => foo
if (path.startsWith(gBuilddir ~ dirSeparator)) return path[gBuilddir.length+1 .. $];
// $project/foo => <projectPath>/foo
if (path.startsWith(gProjdir ~ dirSeparator)) return buildPath(projectPath, path[gProjdir.length+1 .. $]);
// don't touch paths starting with env variables
if (path.startsWith("$")) return path;
// /foo => /foo
// bar => <basePath>/bar
return buildPath(basePath, path);
}
enum isTarget(alias T) =
is(Unqual!(typeof(T)) == Target) ||
is(Unqual!(typeof(T)) == Build.TopLevelTarget) ||
isSomeFunction!T && is(ReturnType!T == Target) ||
isSomeFunction!T && is(ReturnType!T == Build.TopLevelTarget);
unittest {
auto t1 = Target();
const t2 = Target();
static assert(isTarget!t1);
static assert(isTarget!t2);
const t3 = Build.TopLevelTarget(Target());
static assert(isTarget!t3);
}
/**
Two variations on a template mixin. When reggae is used as a library,
this will essentially build reggae itself as part of the build description.
When reggae is used as a command-line tool to generate builds, it simply
declares the build function that will be called at run-time. The tool
will then compile the user's reggaefile.d with the reggae libraries,
resulting in a buildgen executable.
In either case, the compile-time parameters of $(D build) are the
build's top-level targets.
*/
version(reggaelib) {
mixin template build(targets...) if(allSatisfy!(isTarget, targets)) {
import reggae.reggae: reggaeGen;
mixin reggaeGen!(targets);
}
} else {
alias build = buildImpl;
}
mixin template buildImpl(targets...) if(allSatisfy!(isTarget, targets)) {
Build reggaeBuild() {
return Build(targets);
}
}
private static auto arrayify(E, T)(T value) {
import std.array: array;
static if(isInputRange!T && is(Unqual!(ElementType!T) == E))
return value.array;
else static if(is(Unqual!T == E))
return [value];
else static if(is(Unqual!T == void[])) {
E[] nothing;
return nothing;
} else static if(is(Unqual!T == string))
return [E(value)];
else {
import std.conv: text;
static assert(false, text("Can not arraify value of type ", T.stringof));
}
}
/**
The core of reggae's D-based DSL for describing build systems.
Targets contain outputs, a command to generate those outputs,
explicit dependencies and implicit dependencies. All dependencies
are themselves $(D Target) structs.
The command is given as a string. In this string, certain words
have special meaning: $(D $in), $(D $out), $(D $project) and $(D builddir).
$(D $in) gets expanded to all explicit dependencies.
$(D $out) gets expanded to all outputs.
$(D $project) gets expanded to the project directory (i.e. the directory including
the source files to build that was given as a command-line argument). This can be
useful when build outputs are to be placed in the source directory, such as
automatically generated source files.
$(D $builddir) expands to the build directory (i.e. where reggae was run from).
*/
struct Target {
private string[] _outputs;
private Command _command; ///see $(D Command) struct
private Target[] _dependencies;
private Target[] _implicits;
enum Target[] noTargets = [];
this(in string output) @safe pure nothrow {
this(output, "", noTargets, noTargets);
}
this(O, C)(O outputs, C command) {
this(outputs, command, noTargets, noTargets);
}
this(O, C, D)(O outputs, C command, D dependencies) {
this(outputs, command, dependencies, noTargets);
}
this(O, C, D, I)(O outputs, C command, D dependencies, I implicits) {
this._outputs = arrayify!string(outputs);
static if(is(C == Command))
this._command = command;
else
this._command = Command(command);
this._dependencies = arrayify!Target(dependencies);
this._implicits = arrayify!Target(implicits);
}
/**
The outputs without expanding special variables
*/
@property inout(string)[] rawOutputs(in string projectPath = "") @safe pure inout return scope {
return _outputs;
}
@property inout(Target)[] dependencyTargets(in string projectPath = "") @safe pure nothrow inout return scope {
return _dependencies;
}
@property inout(Target)[] implicitTargets(in string projectPath = "") @safe pure nothrow inout {
return _implicits;
}
@property string[] dependenciesInProjectPath(in string projectPath) @safe pure const scope {
return depsInProjectPath(_dependencies, projectPath);
}
@property string[] implicitsInProjectPath(in string projectPath) @safe pure const {
return depsInProjectPath(_implicits, projectPath);
}
bool isLeaf() @safe pure const nothrow {
return _dependencies is null && _implicits is null && getCommandType == CommandType.shell && _command.command == "";
}
Language getLanguage() @safe pure const nothrow {
import reggae.range: Leaves;
import reggae.rules.common: getLanguage;
import std.algorithm: any;
auto leaves = () @trusted { return Leaves(this).array; }();
foreach(language; [Language.D, Language.Cplusplus, Language.C]) {
if(leaves.any!(a => a._outputs.length && .getLanguage(a._outputs[0]) == language))
return language;
}
return Language.unknown;
}
///Replace special variables and return a list of outputs thus modified
string[] expandOutputs(in string projectPath) @safe pure return scope const {
return _outputs.map!(o => expandOutput(o, projectPath)).array;
}
string rawCmdString(in string projectPath = "") @safe pure const {
return _command.rawCmdString(projectPath);
}
///returns a command string to be run by the shell
string shellCommand(in Options options,
Flag!"dependencies" deps = Yes.dependencies) @safe pure const {
return _command.shellCommand(options, getLanguage(), _outputs, inputs(options.projectPath), deps);
}
// not const because the code commands take inputs and outputs as non-const strings
const(string)[] execute(in Options options) @safe const {
return _command.execute(options, getLanguage(), _outputs, inputs(options.projectPath));
}
bool hasDefaultCommand() @safe const pure {
return _command.isDefaultCommand;
}
CommandType getCommandType() @safe pure const nothrow scope {
return _command.getType;
}
string[] getCommandParams(in string projectPath, in string key, string[] ifNotFound) @safe pure const return scope {
return _command.getParams(projectPath, key, ifNotFound);
}
const(string)[] commandParamNames() @safe pure nothrow const {
return _command.paramNames;
}
static Target phony(T...)(string name, string shellCommand, T args) {
return Target(name, Command.phony(shellCommand), args);
}
string toString(in Options options) nothrow const {
try {
if(isLeaf) return _outputs[0];
immutable _outputs = _outputs.length == 1 ? `"` ~ _outputs[0] ~ `"` : text(_outputs);
immutable depsStr = _dependencies.length == 0 ? "" : text(_dependencies);
immutable impsStr = _implicits.length == 0 ? "" : text(_implicits);
auto parts = [text(_outputs), `"` ~ shellCommand(options) ~ `"`];
if(depsStr != "") parts ~= depsStr;
if(impsStr != "") parts ~= impsStr;
return text("Target(", parts.join(",\n"), ")");
} catch(Exception) {
assert(0);
}
}
ubyte[] toBytes(in Options options) @safe pure const {
ubyte[] bytes;
bytes ~= setUshort(cast(ushort)_outputs.length);
foreach(output; _outputs) {
bytes ~= arrayToBytes(expandOutput(output, options.projectPath, isLeaf ? options.projectPath : null));
}
bytes ~= arrayToBytes(shellCommand(options));
bytes ~= setUshort(cast(ushort)_dependencies.length);
foreach(dep; _dependencies) bytes ~= dep.toBytes(options);
bytes ~= setUshort(cast(ushort)_implicits.length);
foreach(imp; _implicits) bytes ~= imp.toBytes(options);
return bytes;
}
static Target fromBytes(ref ubyte[] bytes) @trusted pure nothrow {
string[] outputs;
immutable numOutputs = getUshort(bytes);
foreach(i; 0 .. numOutputs) {
outputs ~= cast(string)bytesToArray!char(bytes);
}
auto command = Command(cast(string)bytesToArray!char(bytes));
Target[] dependencies;
immutable numDeps = getUshort(bytes);
foreach(i; 0..numDeps) dependencies ~= Target.fromBytes(bytes);
Target[] implicits;
immutable numImps = getUshort(bytes);
foreach(i; 0..numImps) implicits ~= Target.fromBytes(bytes);
return Target(outputs, command, dependencies, implicits);
}
bool opEquals()(auto ref const Target other) @safe pure const {
bool sameSet(T)(const(T)[] fst, const(T)[] snd) {
if(fst.length != snd.length) return false;
return fst.all!(a => snd.any!(b => a == b));
}
return
sameSet(_outputs, other._outputs) &&
_command == other._command &&
sameSet(_dependencies, other._dependencies) &&
sameSet(_implicits, other._implicits);
}
Target mapOutputs(string delegate(string) func) {
import std.algorithm: map;
import std.array: array;
return Target(
_outputs.map!func.array,
Command.fromBytes(_command.toBytes), //FIXME: poor man's dup (avoids compiler error)
_dependencies,
_implicits
);
}
private:
string[] depsInProjectPath(in Target[] deps, in string projectPath) @safe pure const scope {
import reggae.range;
return deps.map!(a => a.expandOutputs(projectPath)).join;
}
string[] inputs(in string projectPath) @safe pure nothrow const {
//functional didn't work here, I don't know why so sticking with loops for now
string[] inputs;
foreach(dep; _dependencies) {
foreach(output; dep._outputs) {
//leaf objects are references to source files in the project path,
//those need their path built. Any other dependencies are in the
//build path, so they don't need the same treatment
inputs ~= expandOutput(output, projectPath, dep.isLeaf ? projectPath : null);
}
}
return inputs;
}
}
enum CommandType {
shell,
compile,
link,
compileAndLink,
code,
phony,
}
alias CommandFunction = void function(in string[], in string[]);
alias CommandDelegate = void delegate(in string[], in string[]);
/**
A command to be execute to produce a targets outputs from its inputs.
In general this will be a shell command, but the high-level rules
use commands with known semantics (compilation, linking, etc)
*/
struct Command {
alias Params = AssocList!(string, string[]);
private string command;
private CommandType type;
private Params params;
private CommandFunction function_;
private CommandDelegate delegate_;
///If constructed with a string, it's a shell command
this(string shellCommand) @safe pure nothrow {
command = shellCommand;
type = CommandType.shell;
}
/**Explicitly request a command of this type with these parameters
In general to create one of the builtin high level rules*/
this(CommandType type, Params params = Params()) @safe pure {
if(type == CommandType.shell || type == CommandType.code)
throw new Exception("Command rule cannot be shell or code");
this.type = type;
this.params = params;
}
///A D function call command
this(CommandDelegate dg) @safe pure nothrow {
type = CommandType.code;
this.delegate_ = dg;
}
///A D function call command
this(CommandFunction func) @safe pure nothrow {
type = CommandType.code;
this.function_ = func;
}
// TODO: DIP100 bug? Why can't I return `cmd`?
static Command phony(in string shellCommand) @trusted pure nothrow scope {
Command cmd;
cmd.type = CommandType.phony;
cmd.command = shellCommand;
return cmd;
}
const(string)[] paramNames() @safe pure nothrow const {
return params.keys;
}
CommandType getType() @safe pure const nothrow scope {
return type;
}
bool isDefaultCommand() @safe pure const {
import std.algorithm: among;
with(CommandType)
return cast(bool) type.among(compile, link, compileAndLink);
}
// TODO: DIP1000 bug? Complaining about scope when there's scope on both `getParams` overloads
string[] getParams(in string projectPath, in string key, string[] ifNotFound) @trusted pure const return scope {
return getParams(projectPath, key, true, ifNotFound);
}
Command expandVariables() @safe pure {
switch(type) with(CommandType) {
case shell:
case phony:
string expCommand = command.replace(gBuilddir ~ dirSeparator, "");
version(Windows)
expCommand = expCommand.replace(gBuilddir ~ "/", "");
expCommand = expCommand.replace(gBuilddir, ".");
auto cmd = Command(expCommand);
cmd.type = this.type;
return cmd;
default:
return this;
}
}
string rawCmdString(in string projectPath) @safe pure const {
// apparently only ninja calls this
if(getType == CommandType.code)
throw new Exception("Command type 'code' not supported for ninja backend");
return command.replace(gProjdir, buildPath(projectPath));
}
private string[] getParams(string projectPath, in string key,
bool useIfNotFound, string[] ifNotFound = []) @safe pure const return scope {
projectPath = buildPath(projectPath);
return params
.get(key, ifNotFound)
.map!(a => a.replace(gProjdir, projectPath))
.array;
}
// Caution: never trust comments in code.
//
// At the time of writing this is only ever called indirectly
// through `Target` by the binary backend, which is the only one
// that can support commands that D code instead of strings
// representing shell commands.
const(string)[] execute(
in Options options,
in Language language,
const string[] outputs,
in string[] inputs
)
const @trusted
{
import std.process;
import std.array: join, replace;
import std.file: remove, exists, write, mkdirRecurse;
import std.range: walkLength;
import std.path: buildPath, dirName;
final switch(type) with(CommandType) {
case shell:
case compile:
case link:
case compileAndLink:
case phony:
auto cmd = shellCommandRange(options, language, outputs, inputs);
if(cmd.empty) return outputs;
version(Windows)
enum useRsp = true;
else
enum useRsp = false;
static if(useRsp) {
const rspFileName = outputs
.map!(e => e.replace(" ", "_"))
.join("_")
~ ".rsp";
const rspFilePath = buildPath(options.workingDir, expandOutput(rspFileName, options.projectPath));
scope(exit)
if(rspFilePath.exists)
rspFilePath.remove;
}
const cmdStr = () {
static if(useRsp) {
if(isDefaultCommand && cmd.save.walkLength > 1) {
const program = cmd.front;
cmd.popFront;
if(!rspFilePath.dirName.exists)
mkdirRecurse(rspFilePath.dirName);
write(rspFilePath, cmd.join(" "));
return program ~ " @" ~ rspFilePath;
}
}
return cmd.join(" ");
}();
const string[string] env = null;
const config = Config.none;
const maxOutput = size_t.max;
immutable res = executeShell(cmdStr, env, config, maxOutput, options.workingDir);
enforce(res.status == 0, "Could not execute " ~ cmdStr ~ ":\n" ~ res.output);
return [res.output];
case code:
assert(function_ !is null || delegate_ !is null,
"Command of type code with null function");
function_ !is null
? function_(inputs, outputs)
: delegate_(inputs, outputs);
return ["code"];
}
}
///returns a command string to be run by the shell
string shellCommand(in Options options,
in Language language,
in string[] outputs,
in string[] inputs,
Flag!"dependencies" deps = Yes.dependencies)
@safe pure const
{
import std.array: join;
import std.conv: text;
if(type == CommandType.code)
return text("<D code ", inputs, " -> ", outputs, " >");
// FIXME: the fact that we're joining indicates
// that `command` should probably be `string[]` instead of
// `string`.
return shellCommandRange(options, language, outputs, inputs, deps)
.join(" ");
}
///returns a command string to be run by the shell
private auto shellCommandRange(
in Options options,
in Language language,
in string[] outputs,
in string[] inputs,
Flag!"dependencies" deps = Yes.dependencies,
)
@safe pure const
{
import std.array: split;
// FIXME: the fact that we're splitting indicates that
// `command` should probably be `string[]` instead of
// `string`.
return isDefaultCommand
? defaultCommand(options, language, outputs, inputs, deps)
: expandCmd(command.split(" "), options.projectPath, outputs, inputs);
}
private auto defaultCommand(
in Options options,
in Language language,
in string[] outputs,
in string[] inputs,
Flag!"dependencies" deps = Yes.dependencies)
@safe pure const
{
import std.conv: text;
import std.process : escapeShellCommand;
import std.algorithm : map, canFind;
import std.array : array;
assert(isDefaultCommand, text("This command is not a default command: ", this));
auto cmd = () {
try
return
builtinTemplate(type, language, options, deps)
.array;
catch(Exception ex)
throw new Exception(text(ex.msg, "\noutputs: ", outputs, "\ninputs: ", inputs));
}();
foreach(key; params.keys) {
const var = "$" ~ key;
const value = getParams(options.projectPath, key, []);
cmd = cmd.replace(var, value);
}
cmd = cmd
.map!(e => e.canFind(" ") ? escapeShellCommand(e) : e)
.array;
return expandCmd(cmd, options.projectPath, outputs, inputs);
}
///Replace $in, $out, $project with values and remove $builddir
private static auto expandCmd(const string[] cmd, const string projectPath,
const string[] outputs, const string[] inputs)
@safe pure
{
import std.array: replace;
import std.path: buildPath;
import std.algorithm: map;
auto outs = outputs.map!buildPath;
auto ins = inputs.map!buildPath;
auto replaceIn = cmd.map!(e => e.replace("$in", ins.join(" ")));
auto replaceOut = replaceIn.map!(e => e.replace("$out", outs.join(" ")));
auto r1 = replaceOut.map!(e => e.replace(gProjdir, buildPath(projectPath)));
auto r2 = r1.map!(e => e.replace(gBuilddir ~ dirSeparator, ""));
version(Windows)
auto r3 = r2.map!(e => e.replace(gBuilddir ~ "/", ""));
else
alias r3 = r2;
return r3.map!(e => e.replace(gBuilddir, "."));
}
// Caution: never trust comments.
//
// At the time of writing it's public because of one client: the
// ninja backend. The reason ninja needs this is to support .rsp
// files for Windows, getting an array of strings that are the
// command so that it can easily discern what the "real" command
// is (the 1st element), and stuff the rest in the response file.
//
// The reason ninja calls this and not `defaultCommand` above, and
// the same reason that this is a static function, is that it
// doesn't need to expand anything. Things like $in, $out,
// etc. are not only fine but expected for the ninja
// rules. They're generic and don't depend on any one particular
// Target/Command.
static string[] builtinTemplate(
in CommandType type,
in Language language,
in Options options,
in Flag!"dependencies" deps = Yes.dependencies)
@safe pure
{
import std.algorithm : startsWith, endsWith;
import std.conv: text;
final switch(type) with(CommandType) {
case phony:
case shell:
case code:
assert(0, text("builtinTemplate cannot be ", type));
case link: {
version(Windows)
auto cArgs = ["/nologo", "/Fe$out", "$flags", "$link_libraries", "$in"];
else
auto cArgs = ["$flags", "$in", "-o", "$out", "$link_libraries"];
final switch(language) with(Language) {
case D:
case unknown:
return options.dCompiler.idup ~
["-of$out", "$flags", "$in"];
case Cplusplus:
return options.cppCompiler.idup ~ cArgs;
case C:
return options.cCompiler.idup ~ cArgs;
}
}
case compile:
auto template_ = compileTemplate(type, language, options, deps);
string[] outThenIn() {
foreach(i; 0 .. template_.length - 1) {
if(template_[i].endsWith("$out") && template_[i+1].startsWith("$in"))
return template_[i .. i + 2];
}
return [];
}
const toReplace = outThenIn;
return toReplace
? template_.replace(toReplace, [toReplace[0], "-c", toReplace[1]])
: template_;
case compileAndLink:
return compileTemplate(type, language, options, deps);
}
}
// The `deps` flag is whether or not to automatically compute dependencies for D files.
// The reason for its existence is that tup does it itself.
private static string[] compileTemplate(in CommandType type,
in Language language,
in Options options,
in Flag!"dependencies" deps = Yes.dependencies) @safe pure {
version(Windows)
{
auto ccParams =
["/nologo", "$flags", "$includes"] ~ (deps ? ["/showIncludes"] : null) ~ ["/Fo$out", "$in"];
}
else
{
auto ccParams = deps
? ["$flags", "$includes", "-MMD", "-MT", "$out", "-MF", "$out.dep", "-o", "$out", "$in"]
: ["$flags", "$includes", "-o", "$out", "$in"];
}
final switch(language) with(Language) {
case D: {
const colour = options.isGdc
? "-fdiagnostics-color=always"
: options.isLdc
? "-enable-color"
: "-color=on";
const output = options.isGdc
? "-o$out"
: "-of$out";
const makeDeps =
deps
? ["-makedeps=$out.dep"]
: [];
const postfix = deps
? ["$in"]
: [output, "$in"];
auto meat = options.dCompiler.idup ~
makeDeps ~
["$flags", "$includes", "$stringImports", output, colour, "-c"];
return meat ~ postfix;
}
case Cplusplus:
return options.cppCompiler.idup ~ ccParams;
case C:
return options.cCompiler.idup ~ ccParams;
case unknown:
throw new Exception("Unsupported language for compiling");
}
}
ubyte[] toBytes() @safe pure nothrow const {
final switch(type) {
case CommandType.shell:
return [cast(ubyte)type] ~ cast(ubyte[])command.dup;
case CommandType.compile:
case CommandType.compileAndLink:
case CommandType.link:
case CommandType.phony:
ubyte[] bytes;
bytes ~= cast(ubyte)type;
bytes ~= cast(ubyte)(params.keys.length >> 8);
bytes ~= (params.keys.length & 0xff);
foreach(key; params.keys) {
bytes ~= arrayToBytes(key);
bytes ~= cast(ubyte)(params[key].length >> 8);
bytes ~= (params[key].length & 0xff);
foreach(value; params[key])
bytes ~= arrayToBytes(value);
}
return bytes;
case CommandType.code:
assert(0);
}
}
static Command fromBytes(ubyte[] bytes) @trusted pure {
immutable type = cast(CommandType)bytes[0];
bytes = bytes[1..$];
final switch(type) {
case CommandType.shell:
char[] chars;
foreach(b; bytes) chars ~= cast(char)b;
return Command(cast(string)chars);
case CommandType.compile:
case CommandType.compileAndLink:
case CommandType.link:
case CommandType.phony:
Params params;
immutable numKeys = getUshort(bytes);
foreach(i; 0..numKeys) {
immutable key = cast(string)bytesToArray!char(bytes);
immutable numValues = getUshort(bytes);
string[] values;
foreach(j; 0..numValues) {
values ~= bytesToArray!(immutable char)(bytes);
}
params[key] = values;
}
return Command(type, params);
case CommandType.code:
throw new Exception("Cannot serialise Command of type code");
}
}
string toString() const pure @safe {
final switch(type) with(CommandType) {
case shell:
case phony:
return `Command("` ~ command ~ `")`;
case compile:
case link:
case compileAndLink:
case code:
return `Command(` ~ type.to!string ~
(params.keys.length ? ", " ~ text(params) : "") ~
`)`;
}
}
}
private ubyte[] arrayToBytes(T)(in T[] arr) {
auto bytes = new ubyte[arr.length + 2];
immutable length = cast(ushort)arr.length;
bytes[0] = length >> 8;
bytes[1] = length & 0xff;
foreach(i, c; arr) bytes[i + 2] = cast(ubyte)c;
return bytes;
}
private T[] bytesToArray(T)(ref ubyte[] bytes) {
import std.traits: Unqual;
Unqual!T[] arr;
arr.length = getUshort(bytes);
foreach(i, b; bytes[0 .. arr.length]) arr[i] = cast(T) b;
bytes = bytes[arr.length .. $];
return arr;
}
private ushort getUshort(ref ubyte[] bytes) @safe pure nothrow {
immutable length = (bytes[0] << 8) + bytes[1];
bytes = bytes[2..$];
return length;
}
private ubyte[] setUshort(in ushort length) @safe pure nothrow {
auto bytes = new ubyte[2];
bytes[0] = length >> 8;
bytes[1] = length & 0xff;
return bytes;
}
string replaceConcreteCompilersWithVars(const string cmd, in Options options) @safe pure nothrow {
return cmd.
replace(options.dCompiler, "$(DC)").
replace(options.cppCompiler, "$(CXX)").
replace(options.cCompiler, "$(CC)");
}