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CHANGELOG.txt
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CHANGELOG.txt
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= Changelog
== 1.4.0 (2011-12-22)
- Settings and high scores now stored in ~/.alpha_channel_spooner
- Added Easy/Normal/Hard difficulties ('Normal' is a bit easier than previous; 'hard' is a bit harder)
- Top 20 global scores are recorded and can be viewed ingame and online: http://www.gamercv.com/gamers/9-spooner
- Top 20 of your own scores, ignoring global scores, are stored locally (so you don't have to compete with people with reflexes).
- Pixel glow shrinks as a pixel is wounded, as well as some other minor tweaks.
- Made the game entirely independent of frames per second, so it can be played on older hardware.
- Fixed: Mistyped filename meant previous version wouldn't work on Linux :(
- Fixed: Physics messy when window is dragged while playing.
== 1.3.0 (2011-12-15)
- All releases now include source code.
- Added Windows INSTALLER.
- Added some music from KanonBaum (Brian Peppers).
- Fixed occasional graphical glitches.
- OSX package now runs on OS X 10.5 or later.
- Source (Linux) version now works with Ruby 1.9.3
== 1.2.4 (2011-11-24)
- Hopefully fixed issue with openal in ocra package (I think - thanks jlnr and dahrkael)
== 1.2.3 (2011-11-24)
- Fixed for ruby 1.9.2
- Added message when building OSX if required file is missing.
== v1.2.2 (2011-11-23)
- Updated Windows executable to use Ruby 1.9.3 (should start up faster)
- Fixed: Game breaks when paused (pressed 'P') or in help (pressed 'F1') (Thanks Jwosty)
== v1.2.1 (2011-07-17)
- Hotfix for bad release build.
== v1.2 (2011-07-16)
- Vastly improved visuals.
- FIXED: Some sound effects are EXTREMELY loud.
- FIXED: Glitching when lots of pixels are touching.
== v1.1 (2010-08-24)
Ludum Dare #18 entry compatibility update
- Fixed CTD in Linux.
- Fixed font rendering in Linux.
- Made OS X executable.
== v1.0 (2010-08-22)
Ludum Dare #18 entry