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RAM_Map_Extra_Info.md

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RAM Map Extra Info


$7E003C - Graphics set, maybe

Note: the address $7E003D seems to be part of it too, since is #$A7 only in levels, cutscenes, Password, Hiscores, intro, language option; and is #$A8 in the rest.

Value (in hex) Description
03 Title screen
09 Level name with Snes controller
19 Game Over
29 Options
32 Boss (Quarry 3)
43 Level (Jungle 1, 2, 3), Boss (Jungle 4)
50 Level (Bedrock 1)
60 Level (Machine 2, 3)
6C Level (Volcanic 1)
78 Level (Quarry 1, 2, Machine 1)
84 Level (Volcanic 2)
AD Level (Volcanic 3)
DE Password screen
F6 Ocean logo intro + language option
F7 Cutscenes
FD Hiscores, Credits

$7E0040 (2 bytes) - Game Mode

Value (in hex) Description
87B5 Title screen
87CD Cutscenes
8DAA Hiscores
B23B Level
BC5B Password screen
C1CD Options
CA42 Level name
CB8A Game over screen
CED7 Intro
D18E Language option

$7E0634 - Cutscene ID

Value (in hex) Description
00 Quarry to Bedrock
01 Bedrock to Jungle
02 Jungle to Volcanic
03 Probably Volcanic to Ice Age [UNUSED]
04 Volcanic to Machine
05 Ending
06 [UNUSED]

$7E0A98 - Fred's animation poses

Under construction


$7E0FF6 - Fred's status

Value (in hex) Description
00 standing still, walking, pushing boulder, in car, surfing
01 standing still (Ocean® screen)
03 walking left (Ocean® screen)
04 ducking
06 jumping
07 yabadabadoo (Ocean® screen)
08 throwing stone
0A throwing bowling ball
0C walking facing the screen (Password sliding up)
0E walking facing the screen (Password sliding down)
10 dying
12 taking damage
14 club smashing
15 ledge hanging
19 climbing ledge, tree
1B climbing vine
1D idle animation (eating, sweating, heating or sleeping)

$7E1D5B - Current level

Notes:

  • The unused levels have correct names on the level name screen;
  • I think levels 0A and 0B are ice themed, due to the music (an unused one);
  • Level $12 loads properly but without the boss, level $13 doesn't load properly.
Value (in hex) Description
00 Quarry 1
01 Quarry 2
02 Bedrock 1
03 Bedrock 2 [UNUSED]
04 Jungle 3
05 Jungle 2
06 Jungle 1
07 Volcanic 1
08 Volcanic 2
09 Volcanic 3
0A Ice 1? [UNUSED]
0B Ice 2? [UNUSED]
0C Machine 1
0D Machine 2
0E Machine 3
0F Machine 1 without sprites [UNUSED]
10 Quarry 3 (boss)
11 Jungle 4 (boss)
12 Volcanic 4 (boss) [UNUSED]
13 Machine 4 (boss) [UNUSED]
2B Password Screen
2C Game Over Screen

$7E2004 - Map16 table of tiles (low byte)

Under construction


$7E2005 - Map16 table of tiles (high byte)

Under construction