/
Node.h
44 lines (34 loc) · 1.06 KB
/
Node.h
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#pragma once
#include <vector>
#include "render/Colour4.h"
#include "math/AABB.h"
#include "itexturetoolmodel.h"
#include "ObservedSelectable.h"
#include "SelectableVertex.h"
namespace textool
{
class Node :
public virtual INode,
public virtual IComponentSelectable
{
private:
selection::ObservedSelectable _selectable;
protected:
std::vector<SelectableVertex> _vertices;
public:
Node();
virtual void setSelected(bool select) override;
virtual bool isSelected() const override;
virtual bool hasSelectedComponents() const override;
virtual std::size_t getNumSelectedComponents() const override;
virtual void clearComponentSelection() override;
virtual void testSelectComponents(Selector& selector, SelectionTest& test) override;
virtual AABB getSelectedComponentBounds() override;
virtual void expandComponentSelectionToRelated() override;
protected:
virtual void renderComponents();
virtual Colour4 getSurfaceColour(SelectionMode mode);
private:
void onSelectionStatusChanged(const ISelectable& selectable);
};
}