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#5532: Add new material keywords to source view scheme
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codereader committed Feb 20, 2021
1 parent a748d87 commit 29fc9a1
Showing 1 changed file with 4 additions and 2 deletions.
6 changes: 4 additions & 2 deletions libs/wxutil/SourceView.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -122,7 +122,7 @@ D3DeclarationViewCtrl::D3DeclarationViewCtrl(wxWindow* parent) :
SetStyleMapping(18, Error);
};

// D3 materials
// D3 & TDM materials

D3MaterialSourceViewCtrl::D3MaterialSourceViewCtrl(wxWindow* parent) :
D3DeclarationViewCtrl(parent)
Expand All @@ -140,7 +140,9 @@ D3MaterialSourceViewCtrl::D3MaterialSourceViewCtrl(wxWindow* parent) :
"nearest linear noclamp uncompressed highQuality forceHighQuality nopicmip vertexColor "
"inverseVertexColor privatePolygonOffset texGen scroll translate scale centerScale shear "
"rotate maskRed maskGreen maskBlue maskAlpha maskColor maskDepth alphatest red green blue "
"alpha rgb rgba color colored fragmentProgram vertexProgram program vertexParm fragmentMap megatexture");
"alpha rgb rgba color colored fragmentProgram vertexProgram program vertexParm fragmentMap megatexture "
"PARTICLE_MACRO GLASS_MACRO TWOSIDED_DECAL_MACRO ambientRimColor ambientCubicLight cubicLight "
"afterFog lightFalloffCubeMap ignoreDepth");

SetKeyWords(1, "_white _flat _black gl_src_alpha gl_one_minus_src_alpha gl_one gl_dst_color "
"gl_zero gl_one_minus_dst_color gl_dst_alpha gl_one_minus_dst_alpha gl_src_alpha_saturate "
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