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Make LevelLocals::ExecuteSpecial return int
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# Conflicts:
#	wadsrc/static/zscript/base.txt
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marrub-- authored and coelckers committed Jan 12, 2019
1 parent de8b452 commit 078c10d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion wadsrc/static/zscript/base.txt
Expand Up @@ -675,7 +675,7 @@ struct LevelLocals native
native String GetUDMFString(int type, int index, Name key);
native int GetUDMFInt(int type, int index, Name key);
native double GetUDMFFloat(int type, int index, Name key);
native bool ExecuteSpecial(int special, Actor activator, line linedef, bool lineside, int arg1 = 0, int arg2 = 0, int arg3 = 0, int arg4 = 0, int arg5 = 0);
native int ExecuteSpecial(int special, Actor activator, line linedef, bool lineside, int arg1 = 0, int arg2 = 0, int arg3 = 0, int arg4 = 0, int arg5 = 0);
native static void GiveSecret(Actor activator, bool printmsg = true, bool playsound = true);
native static void StartSlideshow(Name whichone = 'none');
native static void WorldDone();
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