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- fixed: no sprites were drawn in a sector if it only had ones in its…
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… sectorportal_thinglist.
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coelckers committed Dec 15, 2018
1 parent 8e24a50 commit 091f73b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/hwrenderer/scene/hw_bsp.cpp
Expand Up @@ -646,7 +646,7 @@ void HWDrawInfo::DoSubsector(subsector_t * sub)
sector->validcount = validcount;
sector->MoreFlags |= SECMF_DRAWN;

if (gl_render_things && sector->touching_renderthings)
if (gl_render_things && (sector->touching_renderthings || sector->sectorportal_thinglist))
{
if (multithread)
{
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