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- remove redundant call to SoundRenderer::UpdateSounds()
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At that point SoundEngine::StopAllChannels() did this already
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alexey-lysiuk committed Dec 9, 2019
1 parent 5966391 commit 5e35077
Showing 1 changed file with 0 additions and 3 deletions.
3 changes: 0 additions & 3 deletions src/sound/s_sound.cpp
Expand Up @@ -94,9 +94,6 @@ void SoundEngine::Shutdown ()

StopAllChannels();

if (GSnd)
GSnd->UpdateSounds();

for (chan = FreeChannels; chan != NULL; chan = next)
{
next = chan->NextChan;
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