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- The Teardown virtuals aren't implemented anywhere so they can go away
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coelckers committed Jun 20, 2018
1 parent f7d8f32 commit 64ce4d5
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions src/gl/stereo3d/gl_stereo3d.h
Expand Up @@ -57,7 +57,6 @@ class EyePose
virtual Viewport GetViewport(const Viewport& fullViewport) const;
virtual void GetViewShift(float yaw, float outViewShift[3]) const;
virtual void SetUp() const {};
virtual void TearDown() const {};
};


Expand All @@ -76,7 +75,6 @@ class Stereo3DMode

/* hooks for setup and cleanup operations for each stereo mode */
virtual void SetUp() const {};
virtual void TearDown() const {};

virtual bool IsMono() const { return false; }
virtual void AdjustViewports() const {};
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