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- version bump to 4.6.1.
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coelckers committed Jul 25, 2021
1 parent bfd4f7c commit 8d15947
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions src/version.h
Expand Up @@ -41,21 +41,21 @@ const char *GetVersionString();

/** Lots of different version numbers **/

#define VERSIONSTR "4.6.0"
#define VERSIONSTR "4.6.1"

// The version as seen in the Windows resource
#define RC_FILEVERSION 4,6,0,0
#define RC_PRODUCTVERSION 4,6,0,0
#define RC_FILEVERSION 4,6,1,0
#define RC_PRODUCTVERSION 4,6,1,0
#define RC_PRODUCTVERSION2 VERSIONSTR
// These are for content versioning.
#define VER_MAJOR 4
#define VER_MINOR 6
#define VER_REVISION 0
#define VER_REVISION 1

// This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number!
#define ENG_MAJOR 4
#define ENG_MINOR 6
#define ENG_REVISION 0
#define ENG_REVISION 1

// Version identifier for network games.
// Bump it every time you do a release unless you're certain you
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