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Scythe MAP22 Compatibility fix
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3saster authored and coelckers committed Oct 21, 2019
1 parent 0ee0034 commit a601350
Showing 1 changed file with 6 additions and 0 deletions.
6 changes: 6 additions & 0 deletions wadsrc/static/zscript/level_compatibility.zs
Expand Up @@ -1394,6 +1394,12 @@ class LevelCompatibility native play
break;
}

case '63BDD083A98A48C04B8CD58AA857F77D': // Scythe MAP22
{
// Wall behind start creates HOM in software renderer due to weird sector
OffsetSectorPlane(236, Sector.Floor, -40);
}

case '1C795660D2BA9FC93DA584C593FD1DA3': // Scythe 2 MAP17
{
// Texture displays incorrectly in hardware renderer
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