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- fixed: soundfont selection for FluidSynth was ignored
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alexey-lysiuk committed Oct 5, 2019
1 parent 7780f77 commit ace677b
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions libraries/zmusic/mididevices/music_fluidsynth_mididevice.cpp
Expand Up @@ -573,6 +573,8 @@ extern "C" unsigned __stdcall GetSystemDirectoryA(char* lpBuffer, unsigned uSize

void Fluid_SetupConfig(const char* patches, std::vector<std::string> &patch_paths, bool systemfallback)
{
if (*patches == 0) patches = fluidConfig.fluid_patchset.c_str();

//Resolve the paths here, the renderer will only get a final list of file names.

if (musicCallbacks.PathForSoundfont)
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