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- Duke: Ensure gi->NextLevel() sets the skill level upon invocation.
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mjr4077au committed Jul 20, 2021
1 parent 675356b commit af9f2f3
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions source/games/duke/src/gameloop.cpp
Expand Up @@ -142,6 +142,7 @@ void GameInterface::Render()

void GameInterface::NextLevel(MapRecord* map, int skill)
{
ud.player_skill = skill + 1;
enterlevel(map, 0);
}

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