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Merge branch 'master' into newrenderer
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mjr4077au committed Apr 21, 2021
2 parents 5af7be4 + ab4c18a commit c0e5599
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Showing 2 changed files with 1 addition and 35 deletions.
34 changes: 0 additions & 34 deletions l

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2 changes: 1 addition & 1 deletion source/core/gameinput.cpp
Expand Up @@ -131,7 +131,7 @@ void processMovement(InputPacket* currInput, InputPacket* inputBuffer, ControlIn

// process mouse and initial controller input.
if (buttonMap.ButtonDown(gamefunc_Strafe) && allowstrafe)
currInput->svel -= xs_CRoundToInt((hidInput->mousemovex * mousevelscale) + (scaleAdjust * (hidInput->dyaw / 60) * keymove * cntrlvelscale));
currInput->svel -= xs_CRoundToInt((hidInput->mousemovex * mousevelscale) + (scaleAdjust * hidInput->dyaw * keymove * cntrlvelscale));
else
currInput->avel += hidInput->mouseturnx + (scaleAdjust * hidInput->dyaw * hidspeed * turnscale);

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