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Physical Game Building Blocks

A collection of pieces/concepts in game design for use by designers, hackers, or just creative players. take control of your gaming experience!

Part of my hope for this repo is to build a shared vocabulary for folks wanting to play games together, and especially folks who have fun making up the rules themselves!

Relevant links to read

Also, Geoffrey Engelstein & Isaac Shalev's book Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms seems quite relevant, if a bit long winded. I worry about potential copyright issues around this, because I'd like to collect and share as much going-wisdom as possible here.