/
units.cfg
132 lines (126 loc) · 2.83 KB
/
units.cfg
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#textdomain wesnoth-Flight_Freedom
[race]
id=boat
male_name= _ "race^Boat"
female_name= _ "race+female^Boat"
plural_name= _ "race^Boats"
description= _"Boats are aquatic vessels used for a variety of purposes, from fishing to transport to warfare. They come in many sizes, ranging from small rowboats used for river transport to massive warships equipped with multiple ballistae and catapults. They are used and constructed almost exclusively by humans, although some intrepid elves, most notably Meneldur of Elensefar, have been known to set sail on human-built craft as well."
num_traits=1
undead_variation=null
ignore_global_traits=yes
{TRAIT_MECHANICAL}
{HUMAN_NAMES}
[/race]
[race]
id=animal
name= _ "race^Animal"
female_name= _ "race+female^Animal"
plural_name= _ "race^Animals"
description=""
num_traits=0
[/race]
[movetype]
name=boat #not float, resistances are different
flies=true
[movement_costs]
deep_water=1
shallow_water=1
swamp_water=2
reef=2
flat=99
sand=99
forest=99
hills=99
mountains=99
village=99
castle=99
cave=99
unwalkable=99
impassable=99
frozen=99
fungus=99
[/movement_costs]
[defense]
deep_water=50
shallow_water=60
swamp_water=60
reef=50
flat=60
#a boat out of water isn't really that good at dodging, wouldn't you say?
sand=100
forest=100
hills=100
mountains=100
village=50
castle=60
frozen=100
cave=100
fungus=100
[/defense]
[resistance]
blade=100
pierce=100
impact=110
fire=150
cold=100
arcane=80
[/resistance]
[/movetype]
#taken from Extended Era
[movetype]
name=mutantfoot
[movement_costs]
deep_water=99
shallow_water=2
swamp_water=1
reef=2
flat=1
sand=2
forest=2
hills=1
mountains=2
village=1
castle=1
cave=2
unwalkable=99
impassable=99
frozen=3
fungus=1
[/movement_costs]
[defense]
deep_water=90
shallow_water=80
swamp_water=60
reef=70
flat=70
sand=80
forest=60
hills=70
mountains=60
village=70
castle=60
cave=70
unwalkable=90
impassable=90
frozen=90
fungus=60
[/defense]
[resistance]
blade=120
pierce=80
impact=100
fire=110
cold=110
arcane=140
[/resistance]
[/movetype]
[movetype]
name=none_flies
flies=true
[movement_costs]
[/movement_costs]
[defense]
[/defense]
[resistance]
[/resistance]
[/movetype]