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When night falls in the game, the shadows of trees and objects begin to flicker strongly. There is no such thing in DX 11. I tested it on different versions of the game and on different operating systems.
System information
GPU: RTX 4080 or GTX 1060 6 gb
Driver: 551.23 and all the past ones.
Wine version: Win 10 Pro. 64bit. Version 22H2. and 20H2.
When using Proton, set the Steam launch options for your game to PROTON_LOG=1 %command% and attach the corresponding steam-xxxxx.log file in your home directory.
When using regular Wine, use wine game.exe > game.log 2>&1 and attach the resulting game.log file.
The text was updated successfully, but these errors were encountered:
After testing for a while on my RTX 4080 i have not been able to reproduce any issue where it looks different from native.
Also haven't seen similar reports on ProtonDB looking at the newer ones.
Please describe your issue as accurately as possible.
If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows
Software information
When night falls in the game, the shadows of trees and objects begin to flicker strongly. There is no such thing in DX 11. I tested it on different versions of the game and on different operating systems.
System information
Apitrace file(s)
For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace
Log files
Please attach Proton or Wine logs as a text file:
PROTON_LOG=1 %command%
and attach the correspondingsteam-xxxxx.log
file in your home directory.wine game.exe > game.log 2>&1
and attach the resultinggame.log
file.The text was updated successfully, but these errors were encountered: