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Without DXVK the depth buffer is working always, but as soon as DXVK is loaded, the depth buffer flickers while moving the camera.
This can be easily seen with Reshade v6.0.1 and the detect depth shader.
Software information
The elder scrolls IV: Oblivion
Default settings.
System information
GPU: RTX 4090
Driver: 551.86
Wine version:
DXVK version: 2.3.1 x86
Windows 11
The text was updated successfully, but these errors were encountered:
Please make a video of the issue, I have no idea what you're talking about.
The depth buffer is used for a lot more than just ReShade effects so if DXVK had problems with that, it would be extremely obvious by just playing the game. The game itself renders fine though.
Without DXVK the depth buffer is working always, but as soon as DXVK is loaded, the depth buffer flickers while moving the camera.
This can be easily seen with Reshade v6.0.1 and the detect depth shader.
Software information
The elder scrolls IV: Oblivion
Default settings.
System information
The text was updated successfully, but these errors were encountered: