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Causes flickering depth buffer in TES: Oblivion #3918

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adamnorbacker opened this issue Mar 21, 2024 · 3 comments
Open

Causes flickering depth buffer in TES: Oblivion #3918

adamnorbacker opened this issue Mar 21, 2024 · 3 comments

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@adamnorbacker
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Without DXVK the depth buffer is working always, but as soon as DXVK is loaded, the depth buffer flickers while moving the camera.
This can be easily seen with Reshade v6.0.1 and the detect depth shader.

Software information

The elder scrolls IV: Oblivion
Default settings.

System information

  • GPU: RTX 4090
  • Driver: 551.86
  • Wine version:
  • DXVK version: 2.3.1 x86
  • Windows 11
@K0bin
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K0bin commented Mar 21, 2024

Please make a video of the issue, I have no idea what you're talking about.

The depth buffer is used for a lot more than just ReShade effects so if DXVK had problems with that, it would be extremely obvious by just playing the game. The game itself renders fine though.

@Blisto91
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@adamnorbacker Friendly ping

@Blisto91
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@adamnorbacker double friendly ping

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