/
ItemStrings.ml
94 lines (86 loc) · 4.89 KB
/
ItemStrings.ml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
(*** ItemStrings.ml contains various interface strings. ***)
let monster_strings =
["Tick (energy)"; "Tick (oxygen)"; "Tick (kamikaze)"; "S'pht (minor)";
"S'pht (major)"; "S'pht (minor invisible)"; "S'pht (major invisible)";
"Pfhor Fighter (minor)"; "Pfhor Fighter (major)";
"Pfhor Fighter (minor projectile)"; "Pfhor Fighter (major projectile)";
"Bob (crew)"; "Bob (science)"; "Bob (security)"; "Bob (assimilated)";
"Drone (minor)"; "Drone (major)"; "Drone (big minor)"; "Drone (big major)";
"Drone (Durandal)"; "Cyborg (minor)"; "Cyborg (major)";
"Cyborg (minor flame)"; "Cyborg (major flame)"; "Enforcer (minor)";
"Enforcer (major)"; "Hunter (minor)"; "Hunter (major)"; "Trooper (minor)";
"Trooper (major)"; "Mother of All Cyborgs"; "Mother of All Hunters";
"F'lickta (sewage)"; "F'lickta (water)"; "F'lickta (lava)";
"S'pht'kr (minor)"; "S'pht'kr (major)"; "Juggernaut (minor)";
"Juggernaut (major)"; "Tiny Fighter"; "Tiny Bob"; "Tiny F'lickta";
"VacBob (crew)"; "VacBob (science)"; "VacBob (security)";
"VacBob (assimilated)"]
(*
public static final int LAVA_START = 0;
public static final int LAVA_END = 12;
public static final int WATER_START = 13;
public static final int WATER_END = 27;
public static final int SEWAGE_START = 28;
public static final int SEWAGE_END = 38;
public static final int PFHOR_START = 39;
public static final int PFHOR_END = 49;
public static final int JJARO_START = 50;
public static final int JJARO_END = 60;
*)
let scenery_strings_lava =
["Light Dirt"; "Dark Dirt"; "Bones"; "Bone"; "Ribs"; "Skull";
"Hanging Light #1"; "Hanging Light #2"; "Large Cylinder"; "Small Cylinder";
"Block #1"; "Block #2"; "Block #3"]
let scenery_strings_water =
["Pistol Clip"; "Short Light"; "Long Light"; "Siren"; "Rocks";
"Blood Puddles"; "Water Filtration Device"; "Bloody Gun"; "Bloody Stuff";
"Puddles"; "Big Puddles"; "Security Monitor"; "Alien Trash Can";
"Machine"; "Fighter's Staff"]
let scenery_strings_sewage =
["Stubby Greeb Light"; "Long Green Light"; "Junk"; "Big Antenna";
"Small Antenna"; "Alien Trashcan"; "Bones"; "Big Bones"; "Pfhor Pieces";
"Bob Pieces"; "Bob Blood"]
let scenery_strings_pfhor =
["Green Light"; "Small Alien Light"; "Alien Ceiling Light";
"Bulbous Yellow Object"; "Square Grey Organic Object"; "Pfhor Skeleton";
"Pfhor Mask"; "Green Stuff"; "Hunter Shield"; "Bones"; "Alien Sludge"]
let scenery_strings_jjaro =
["Short Ceiling Light"; "Tall Light"; "Weird Rod"; "Pfhor Ship"; "Sun";
"Large Glass Container"; "Nub 1"; "Nub 2"; "Lh'owon"; "Floor Whip Antenna";
"Ceiling Whip Antenna"]
let item_strings =
["Knife"; "Magnum"; "Magnum Clip"; "Fusion Pistol"; "Fusion Battery";
"Assault Rifle"; "Assault Rifle Clip"; "Grenades"; "Missile Launcher";
"Missile 2-pack"; "Invisibility Powerup"; "Invincibility Powerup";
"Infravision Powerup"; "Alien Weapon"; "Alien Weapon Ammunition";
"Napalm Launcher"; "Napalm Canister"; "Extravision Powerup";
"Oxygen Powerup"; "Energy Powerup x1"; "Energy Powerup x2";
"Energy Powerup x3"; "Shotgun"; "Shotgun Cartridge"; "S'pht Door Key";
"Uplink Chip"; "Slate Ball"; "Red Ball (the skull)"; "Violet Ball";
"Yellow Ball"; "White Ball"; "Orange Ball"; "Blue Ball"; "Green Ball";
"Sub-Machine Gun"; "SMG Ammo"]
let player_strings =
["Slate Team"; "Red Team"; "Violet Team"; "Yellow Team";
"White Team"; "Orange Team"; "Blue Team"; "Green Team"]
let sound_strings =
["Water"; "Sewage"; "Lava"; "Goo"; "Under Media"; "Wind"; "Waterfall";
"Siren"; "Fan"; "S'pht Door"; "S'pht Platform"; "Heavy S'pht Door";
"Heavy S'pht Platform"; "Light Machinery"; "Heavy Machinery"; "Tranformer";
"Sparking Transformer"; "Machine Binder"; "Machine Bookpress";
"Machine Puncher"; "Electric Hum"; "Siren"; "Night Wind"; "Pfhor Door";
"Pfhor Platform"; "Pfhor Ship #1"; "Pfhor Ship #2"; "Jjaro Ship"]
let random_sound_strings =
["Dripping Water"; "Thunder"; "Underground Explosions";
"Lh'owon Loon"; "Jjaro Ship Creak"]
let landscape_strings = ["Daytime Lh'owon"; "Nighttime Lh'owon";
"Moon"; "Space"]
let polygon_types = ["Normal"; "Item Impassable"; "Monster & Item Impassable";
"Hill"; "Base"; "Platform"; "Light On Trigger";
"Platform On Trigger"; "Light Off Trigger";
"Platform Off Trigger"; "Teleporter"; "Zone Border";
"Goal"; "Visible Monster Trigger";
"Invisible Monster Trigger"; "Dual Monster Trigger";
"Item Trigger"; "Must be Explored"; "Automatic Exit";
"Minor Ouch"; "Major Ouch"; "Glue"; "Glue Trigger";
"Superglue"]
let activation_strings = ["Player"; "Nearest Hostile"; "Goal"; "Randomly"]