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rcedit

Continuous Integration

Command line tool to edit resources of exe file on Windows.

Executables

Prebuilt binaries can be found in the GitHub releases.

Building

To build you need CMake 3.15+ and Visual Studio 2015 or above.

  1. Clone the repository
  2. Create a build directory: cmake -E make_directory build
  3. Change to the build directory: cd build
  4. Make the CMake project: cmake ..
  5. Build: cmake --build .

Docs

Show help:

$ rcedit -h

Set version string:

$ rcedit "path-to-exe-or-dll" --set-version-string "Comments" "This is an exe"

Use this option to change any supported properties, as described in the MSDN documentation here

Set file version:

$ rcedit "path-to-exe-or-dll" --set-file-version "10.7"

Set product version:

$ rcedit "path-to-exe-or-dll" --set-product-version "10.7"

Set icon:

$ rcedit "path-to-exe-or-dll" --set-icon "path-to-ico"

Set resource string:

$ rcedit "path-to-exe-or-dll" --set-resource-string id_number "new string value"

Set requested execution level (asInvoker | highestAvailable | requireAdministrator) in the manifest:

$ rcedit "path-to-exe-or-dll" --set-requested-execution-level "requireAdministrator"

Set application manifest:

$ rcedit "path-to-exe-or-dll" --application-manifest ./path/to/manifest/file

And you can change multiple things in one command:

$ rcedit "path-to-exe-or-dll" --set-icon "path-to-ico" --set-file-version "10.7"

Get version string:

$ rcedit "path-to-exe-or-dll" --get-version-string "property"

Use the same properties as --set-version-string. Use "FileVersion" to get the results of --set-file-version and "ProductVersion" to get the results of --get-product-version.

Get resource string:

$ rcedit "path-to-exe-or-dll" --get-resource-string id_number