Skip to content

Expose properties defined in C# script component classes to Blueprints #27

Open
@enlight

Description

@enlight

This will work similarly to the C++ code, public properties marked by a yet to be implemented UPROPERTY attribute should be accessible via Blueprints.

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions