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C_0C16.PAS
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C_0C16.PAS
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(*
Escape From Delirium
by Virtual X-Perience 1995
decompiled by ergonomy_joe in 2019
*)
{$G+}
{$X+}
UNIT C_0C16;{manage R files}
INTERFACE
{C_0C16_0000}PROCEDURE R_init;
{C_0C16_012A}PROCEDURE R_start;
{C_0C16_018F}PROCEDURE R_execute;
{C_0C16_0667}PROCEDURE R_end;
IMPLEMENTATION
USES
C_1E02,
C_1DD9,
C_1D8E,
C_1D7C,
C_1918,
C_18B8,
C_183E,
C_16C2,
C_14C8,
C_149C,
C_1031,
C_1018,
C_0C8B,
BSS;
{C_0C16_0000}PROCEDURE R_init;
BEGIN
D_27E8 := CurEMSPage;
D_27EE := CurEMSOffset;
END;
{parse resources A}
{C_001A}PROCEDURE C_001A;
VAR _dummy:ARRAY[1..$82] OF BYTE;
BEGIN
CurEMSPage := D_27E8;
CurEMSOffset := D_27EE;
D_0491 := BufferFetchByte(D_27E0);
D_2946 := 3;
FOR D_046E := 4 TO (D_0491 + 2)
DO BEGIN
ParseResourceA('-');
WITH Actors[D_046E]^
DO BEGIN
f_prevFrame := 0;
f_curFrame := 0;
f_aWidth[0] := 2; f_aWidth[1] := 1;
f_aHeight[0] := 2; f_aHeight[1] := 1;
f_aX[1] := 160; f_aY[1] := 100;
f_aX[0] := 160; f_aY[0] := 100;
f_delay := 0;
f_fb := TRUE;
f_fc := FALSE;
f_scale := $ff;
f_mirrorX := FALSE;
END;
END;
END;
{C_0C16_012A}PROCEDURE R_start;
BEGIN
RES_find('R' + D_27C4,D_2C7E,D_2C82);
BLOCKREAD(RES_handle,HeadR,SIZEOF(tHeadR));
IF HeadR.f_songId = 0
THEN HeadR.f_songId := CurSong;
END;
{C_0C16_018F}PROCEDURE R_execute;
VAR
bp_0e:STRING[$c];
bp_0f:BYTE;
BEGIN
D_0496 := FALSE;
LoadPCX(RES_handle,HeadR.f_pcxSize);
EMSStart_00;
D_27E0 := PTR(EMSSegment,0);
BLOCKREAD(RES_handle,D_27E0^,HeadR.f_soundCount + HeadR.f_ASize);
{-- load music/sound files --}
D_2C82 := FILEPOS(RES_handle);
IF (HeadR.f_songId <> CurSong) AND (CurSong <> $80)
THEN BEGIN{else 034C}
{-- --}
IF CurSong <> 0
THEN BEGIN
TIMER_stop;
MUSIC_stopSong;
END;
STR(HeadR.f_songId,bp_0e);
RES_find('S' + bp_0e,RES_offset,RES_size);
MUSIC_loadSong(@RES_handle,ROUND(D_27C0[1] / 100.0 * 255.0));
{-- --}
SFXCount := HeadR.f_soundCount;
FOR D_046E := 1 TO HeadR.f_soundCount
DO BEGIN
EMSDoMapping(EMSHandle,0,0);
bp_0f := BufferFetchByte(D_27E0);
STR(bp_0f,bp_0e);
RES_find('E' + bp_0e,RES_offset,RES_size);
ASFXHandle[D_046E] := MUSIC_loadSFX(@RES_handle,RES_size);
END;
{-- --}
MUSIC_playSong;
TIMER_start;
CurSong := HeadR.f_songId;
END ELSE BEGIN
FOR D_046E := 1 TO HeadR.f_soundCount
DO BufferFetchByte(D_27E0);
END;
SEEK(RES_handle,D_2C82);
{-- --}
EMSStart_00;
C_001A;{parse resources A}
WITH Actors[2]^
DO BEGIN
f_curFrame := 0;
f_aX[1] := 160; f_aY[1] := 1;
f_aWidth[1] := 1; f_aHeight[1] := 1;
END;
C_18B8_0000(D_27C4);
ZoneLinkParse(D_27C4);
{-- --}
ShowMouse(FALSE);
C_1918_0C92;
C_1918_1369(D_27C4);
ShowMouse(TRUE);
PlayerIsMoving := FALSE;
D_0478 := -1;
D_047A := -1;
Actors[1]^.f_fb := TRUE;
D_1A52 := nil;
D_27CB := FALSE;
D_1A84 := 0;
IF D_27C3
THEN BEGIN
Actors[1]^.f_aX[1] := Save.f_x;
Actors[1]^.f_aY[1] := Save.f_y;
Actors[1]^.f_curFrame := Save.f_curFrame;
Actors[1]^.f_scale := Save.f_scale;
Actors[1]^.f_mirrorX := Save.f_mirrorX;
D_27BC[3] := Save.f_07.f_02;
D_27C3 := FALSE;
D_025E := FALSE;
D_0176 := FALSE;
END ELSE BEGIN
C_16C2_00E8(D_27C4,D_27CA);
C_1031_1391;
END;
RefreshAllStates;
WITH Actors[1]^
DO WITH Zones[FindZoneAt(f_aX[1],f_aY[1])]^
DO BEGIN
{-- --}
IF f_type = 2{set state}
THEN BEGIN
State[f_stateId] := 1;
RefreshState(f_stateId);
END ELSE IF Zones[D_1A37]^.f_type = 3{reset state}
THEN BEGIN
State[f_stateId] := 0;
RefreshState(f_stateId);
END;
{-- --}
IF ff_scale = 0
THEN f_scale := Scale(f_aY[1],f_top,f_bottom,HI(f_stateId),LO(f_stateId))
ELSE f_scale := ff_scale;
{-- --}
END;
C_1918_0D50(1);
WITH Actors[1]^
DO BEGIN
f_aWidth[0] := 1; f_aHeight[0] := 1;
f_aX[0] := f_aX[1]; f_aY[0] := f_aY[1];
f_delay := 0;
f_fc := FALSE;
END;
IF D_27C2
THEN BEGIN
EMSStart_13;
ShowMouse(FALSE);
FastMove(PTR($a000,0)^,PTR(EMSSegment,0)^,$fa00);
ShowMouse(TRUE);
END;
C_1031_14F5;
{-- --}
C_1918_2A16;
IF D_27D6 > 0
THEN FOR D_046E := 1 TO D_27D6
DO C_1918_1BB1(D_046E);
{-- --}
IF NOT D_025E
THEN BEGIN
C_0C8B_02C0;
C_1918_34BC(D_27D8);
InventoryRender;
END;
IF D_0170 = 0
THEN SetPCXPalette
ELSE D_0170 := 0;
C_0C8B_11A2;
END;
{C_0C16_0667}PROCEDURE R_end;
BEGIN
STR(D_27C9,D_27C4);
IF D_27C9 <> 0
THEN R_start
ELSE HeadR.f_songId := 0;
ShowMouse(FALSE);
IF NOT D_0176
THEN BEGIN
ShrinkTransition(D_27C0[1]);
END ELSE IF (HeadR.f_songId <> CurSong) AND (CurSong <> $80)
THEN BEGIN{else 071D}
FOR D_046E := 10 DOWNTO 1
DO BEGIN
D_0470 := ROUND((25 * D_046E) * D_27C0[1] / 100.0);
MUSIC_setVolumes(D_0470,D_0470);
WHILE D_2A28 = 0
DO;
D_2A28 := 0;
END;
END;
D_0176 := D_025E;
ZoneLinkRelease;
C_18B8_00B4;
C_1918_15EB;
C_1918_15AD;
END;
{C_0C16_0739}
BEGIN
CurSong := 0;
END.