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* Removed npc_bullseye from kill feed ( Dummy NPC ) * Changed default killer for npc to worldspawn * Floor turret isn't killed by world when knocked down * Disallow giving weapons from spawnmenu when not alive * Added Gravity Gun and Zombine Grenade to spawnmenu * Added Physgun, Toolgun and Camera to the spawnmenu * Cleaned up game_ep2.lua * Updated language files * Removed unused settings files
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Original file line number | Diff line number | Diff line change |
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@@ -1,63 +1,59 @@ | ||
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if ( !IsMounted( "ep2" ) ) then return end | ||
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-- | ||
-- Strider Buster | ||
-- NPC's | ||
-- | ||
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local Category = "Half-Life 2" | ||
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local Category = "Humans + Resistance" | ||
list.Set( "NPC", "npc_magnusson", { Name = "Dr.Magnusson", Class = "npc_magnusson", Category = Category } ) | ||
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game.AddParticles( "particles/striderbuster.pcf" ) | ||
Category = "Zombies + Enemy Aliens" | ||
list.Set( "NPC", "npc_zombine", { Name = "Zombine", Class = "npc_zombine", Category = Category } ) | ||
list.Set( "NPC", "npc_antlion_worker", { Name = "Antlion Worker", Class = "npc_antlion_worker", Category = Category } ) | ||
list.Set( "NPC", "npc_antlion_grub", { Name = "Antlion Grub", Class = "npc_antlion_grub", Category = Category, NoDrop = true, Offset = 1 } ) | ||
list.Set( "NPC", "npc_antlionguardian", { Name = "Antlion Guardian", Class = "npc_antlionguard", Category = Category, KeyValues = { cavernbreed = 1, incavern = 1 }, Material = "Models/antlion_guard/antlionGuard2" } ) | ||
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list.Set( "SpawnableEntities", "weapon_striderbuster", { | ||
-- Required information | ||
PrintName = "Magnusson", | ||
ClassName = "weapon_striderbuster", | ||
Category = Category, | ||
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-- Optional information | ||
NormalOffset = 32, | ||
DropToFloor = true, | ||
Author = "VALVe", | ||
AdminOnly = false, | ||
Information = "The strider bustin' Magnusson Device from HL2: Episode 2" | ||
} ) | ||
Category = "Combine" | ||
list.Set( "NPC", "npc_hunter", { Name = "Hunter", Class = "npc_hunter", Category = Category } ) | ||
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-- | ||
-- NPC's | ||
-- Strider Buster | ||
-- | ||
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Category = "Humans + Resistance" | ||
list.Set( "NPC", "npc_magnusson", { Name = "Dr.Magnusson", Class = "npc_magnusson", Category = Category } ) | ||
Category = "Half-Life 2" | ||
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Category = "Zombies + Enemy Aliens" | ||
list.Set( "NPC", "npc_zombine", { Name = "Zombine", Class = "npc_zombine", Category = Category } ) | ||
list.Set( "NPC", "npc_antlion_worker", { Name = "Antlion Worker", Class = "npc_antlion_worker", Category = Category } ) | ||
list.Set( "NPC", "npc_antlion_grub", { Name = "Antlion Grub", Class = "npc_antlion_grub", Category = Category, NoDrop = true, Offset = 1 } ) | ||
list.Set( "NPC", "npc_antlionguardian", { Name = "Antlion Guardian", Class = "npc_antlionguard", Category = Category, KeyValues = { cavernbreed = 1, incavern = 1 }, Material = "Models/antlion_guard/antlionGuard2" } ) | ||
game.AddParticles( "particles/striderbuster.pcf" ) | ||
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list.Set( "SpawnableEntities", "weapon_striderbuster", { | ||
-- Required information | ||
PrintName = "Magnusson", | ||
ClassName = "weapon_striderbuster", | ||
Category = Category, | ||
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-- Optional information | ||
NormalOffset = 32, | ||
DropToFloor = true, | ||
Author = "VALVe", | ||
Information = "The strider bustin' Magnusson Device from HL2: Episode 2" | ||
} ) | ||
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Category = "Combine" | ||
list.Set( "NPC", "npc_hunter", { Name = "Hunter", Class = "npc_hunter", Category = Category } ) | ||
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-- | ||
-- Vehicles | ||
-- | ||
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list.Set( "Vehicles", "Jalopy", { | ||
-- Required information | ||
Name = "Jalopy", | ||
Class = "prop_vehicle_jeep", | ||
Category = "Half-Life 2", | ||
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-- Optional information | ||
Author = "VALVe", | ||
Information = "The muscle car from Episode 2", | ||
Model = "models/vehicle.mdl", | ||
-- Required information | ||
Name = "Jalopy", | ||
Class = "prop_vehicle_jeep", | ||
Category = Category, | ||
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-- Optional information | ||
Author = "VALVe", | ||
Information = "The muscle car from Episode 2", | ||
Model = "models/vehicle.mdl", | ||
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KeyValues = { | ||
vehiclescript = "scripts/vehicles/jalopy.txt" | ||
} | ||
} ) | ||
KeyValues = { | ||
vehiclescript = "scripts/vehicles/jalopy.txt" | ||
} | ||
} ) |
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9ff1adc
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What exactly does "Zombine Grenade" do?
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Spawns a zombine grenade? You can pick it up and throw and it'll explode.