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Setting app to 30 fps doesn't work #419

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totebo opened this issue Sep 10, 2018 · 2 comments
Open

Setting app to 30 fps doesn't work #419

totebo opened this issue Sep 10, 2018 · 2 comments

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@totebo
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totebo commented Sep 10, 2018

Gideros 2018.9:

  • When 30fps is set in Project Properties application:getFps() returns 60
  • When 30fps is set in Project Properties the calculated fps is 60
  • When using application:setFps( 30 ), application:getFps() returns 30, but the calculated fps returns 60 (and the game still runs fast)
@totebo totebo changed the title Setting app top 30 fps doesn't work Setting app to 30 fps doesn't work Sep 10, 2018
@GregBreinholt
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Maybe related, but I am not sure if the way the feature is implemented, it would it benefit some phones being able to set to 120, for high refresh screens?

e.g. The Razer Phone has a 120 Hz screen:
https://www.razer.com/sg-en/mobile/razer-phone

I assume other phone manufacturers will start to adopt these screens too.

@totebo
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totebo commented Dec 4, 2018

Still relevant.

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