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Credits are upside down #9
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Hmm this maybe a bug somekind related to the viewport rendering it...hmm can you please describe which browser and version this happened? |
I can confirm. I'm using Godot 3.0 btw Stdout/Stderr
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One strange thing I noticed in the screenshot is that other elements of the screen if also flipped, not only the ones related to If it was related to the Credits Sprite the Pigdev icon and the other labels, the one mentioning the tools for instance, wouldn't be flipped. In the error log @williamd1k0 posted there's a clear error to the CreditsViewport, the one that renders to the texture of the Sprite, but nothing mentioning the @williamd1k0 can you disable the CreditSprite on https://github.com/pigdevstudio/bard-lesson/blob/master/screens/credit_screen/credit_screen.tscn and report what happens? I couldn't reproduce it on my PC although the same errors appear, but if this fixes the render flipping, then there must be some kind of conflict between the Viewports. |
I tried to find the problem but wasn't able to fix it. Runned the game:
The reported I'm not sure why this the path is not transferred correctly but I guess this is the problematic point. If the game is running inside the editor or as exe it simply doesn't care about that error but the HTML5 build seems to choke on this. Not sure why. Could be an issue in the build template. |
I think it is related to When seting the
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Ok, searching in Godot Engine I found this godotengine/godot#16067 must certanly these issues are related |
It seems you have gotten me wrong here. Just wasn't sure if the signal connection binding was configured the right way. But the issue you linked clearly shows the same behaviour for other projects - so nevermind. I'm still not sure why the HTML5 build handles this in another way. |
The credits are shown upside down in the HTML5 build on itch. Haven't tested with other builds.
OS: Windows 7 x64
Browser: Firefox Developers Edition 59.0b14 (64-Bit)
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