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Use USD to publish Shaders from Maya #5

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hradec opened this issue Jul 6, 2019 · 0 comments
Open

Use USD to publish Shaders from Maya #5

hradec opened this issue Jul 6, 2019 · 0 comments
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@hradec
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hradec commented Jul 6, 2019

We need USD for publishing shaders from maya in renderman 22, since the actual method used for renderman 21 of exporting RLF files has being removed from the python api.

@hradec hradec self-assigned this Jul 6, 2019
@hradec hradec added this to To do in S.A.M. via automation Jul 6, 2019
@hradec hradec added the bug label Jul 6, 2019
@hradec hradec added this to Needs triage in BUGS Jul 6, 2019
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