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bullet-mini.cabal
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bullet-mini.cabal
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-- Initial bullet-mini.cabal generated by cabal init. For further
-- documentation, see http://haskell.org/cabal/users-guide/
name: bullet-mini
version: 0.1.0.0
synopsis: Minimal bindings to bullet physics
-- description:
homepage: tree.is
license: BSD3
license-file: LICENSE
author: Luke Iannini
maintainer: lukexi@me.com
-- copyright:
category: Physics
build-type: Simple
-- extra-source-files:
cabal-version: >=1.10
test-suite linking
type: exitcode-stdio-1.0
main-is: Linking.hs
hs-source-dirs: test/linking
default-language: Haskell2010
ghc-options: -Wall -O2
build-depends: base
, bullet-mini
, containers
, lens
, mtl
, linear
test-suite cubes
type: exitcode-stdio-1.0
main-is: Cubes.hs
hs-source-dirs: test, test/shared
default-language: Haskell2010
other-modules: Types
CubeUniforms
ghc-options: -Wall -O2
build-depends: base
, bullet-mini
, containers
, vr-pal
, gl
, gl-pal
, glfw-pal
, lens-extra
, linear-extra
, mtl
, random
test-suite tetras
type: exitcode-stdio-1.0
main-is: Tetras.hs
hs-source-dirs: test, test/shared
default-language: Haskell2010
other-modules: Types
CubeUniforms
ghc-options: -Wall -O2
build-depends: base
, bullet-mini
, containers
, vr-pal
, gl
, gl-pal
, glfw-pal
, lens-extra
, linear-extra
, mtl
, random
, vector
test-suite ghostobjects
type: exitcode-stdio-1.0
main-is: GhostObjects.hs
hs-source-dirs: test, test/shared
default-language: Haskell2010
other-modules: Types
CubeUniforms
ghc-options: -Wall -O2
build-depends: base
, bullet-mini
, containers
, vr-pal
, gl
, gl-pal
, glfw-pal
, lens-extra
, linear-extra
, mtl
, random
test-suite ghostobjects2
type: exitcode-stdio-1.0
main-is: GhostObjects2.hs
hs-source-dirs: test, test/shared
default-language: Haskell2010
other-modules: Types
CubeUniforms
ghc-options: -Wall -O2
build-depends: base
, bullet-mini
, containers
, vr-pal
, gl
, gl-pal
, glfw-pal
, lens-extra
, linear-extra
, mtl
, random
test-suite pointtopoint
type: exitcode-stdio-1.0
main-is: PointToPoint.hs
hs-source-dirs: test, test/shared
default-language: Haskell2010
other-modules: Types
CubeUniforms
ghc-options: -Wall -O2
build-depends: base
, bullet-mini
, containers
, vr-pal
, gl
, gl-pal
, glfw-pal
, lens-extra
, linear-extra
, mtl
, random
test-suite planeray
type: exitcode-stdio-1.0
main-is: PlaneRay.hs
hs-source-dirs: test, test/shared
default-language: Haskell2010
other-modules: Types
CubeUniforms
ghc-options: -Wall -O2
build-depends: base
, bullet-mini
, containers
, vr-pal
, gl
, gl-pal
, glfw-pal
, lens-extra
, linear-extra
, mtl
, random
test-suite collisions
type: exitcode-stdio-1.0
main-is: Collisions.hs
hs-source-dirs: test, test/shared
default-language: Haskell2010
other-modules: Types
CubeUniforms
ghc-options: -Wall -O2
build-depends: base
, bullet-mini
, containers
, gl
, gl-pal
, vr-pal
, glfw-pal
, lens-extra
, linear-extra
, mtl
test-suite springs
type: exitcode-stdio-1.0
main-is: Springs.hs
hs-source-dirs: test, test/shared
default-language: Haskell2010
other-modules: Types
CubeUniforms
ghc-options: -Wall -O2
build-depends: base
, bullet-mini
, time
, gl
, gl-pal
, vr-pal
, glfw-pal
, linear-extra
, lens-extra
, mtl
, containers
, halive
test-suite lasso
type: exitcode-stdio-1.0
main-is: Lasso.hs
hs-source-dirs: test, test/shared
default-language: Haskell2010
other-modules: Types
CubeUniforms
ghc-options: -Wall -O2
build-depends: base
, bullet-mini
, time
, gl
, gl-pal
, vr-pal
, glfw-pal
, linear-extra
, lens-extra
, mtl
, containers
, halive
test-suite vacuum
type: exitcode-stdio-1.0
main-is: Vacuum.hs
hs-source-dirs: test, test/shared
default-language: Haskell2010
other-modules: Types
CubeUniforms
ghc-options: -Wall -O2
build-depends: base
, bullet-mini
, time
, gl
, gl-pal
, vr-pal
, glfw-pal
, linear-extra
, lens-extra
, mtl
, containers
, halive
test-suite memory
type: exitcode-stdio-1.0
build-depends: base
, bullet-mini
, linear-extra
main-is: Memory.hs
default-language: Haskell2010
hs-source-dirs: test
ghc-options: -Wall -O2
ghc-prof-options: -Wall -O2 -fprof-auto -prof -threaded "-with-rtsopts=-N -T -p -s"
library
exposed-modules: Physics.Bullet
Physics.Bullet.DynamicsWorld
Physics.Bullet.RigidBody
Physics.Bullet.CollisionShape
Physics.Bullet.CollisionObject
Physics.Bullet.GhostObject
Physics.Bullet.SpringConstraint
Physics.Bullet.PointToPointConstraint
Physics.Bullet.Types
Physics.Bullet.DebugDraw
build-depends: base
, binary
, linear-extra
, mtl
, inline-c >= 0.5.4.3
, inline-c-cpp
, raw-strings-qq
, time
, vector
hs-source-dirs: src
default-language: Haskell2010
if os(windows)
-- Just this works now with GHC 7.10.3, and you shouldn't need to mess with PATH : )
extra-libraries: libstdc++-6
cc-options: -fno-exceptions
-- A graveyard of attempts kept for reference while I debug the GHC linker...
-- extra-libraries: stdc++
-- extra-libraries: libstdc++
-- extra-libraries: libstdc++-6 libgcc_s_sjlj-1
-- extra-lib-dirs: C:\msys64\usr\local\ghc\mingw\lib
-- extra-lib-dirs: C:\msys64\usr\local\ghc\mingw\lib\bin
-- extra-lib-dirs: C:\msys64\usr\local\ghc\mingw\bin
-- Allows us to not link libgcc_s_sjlj-1
-- ld-options: -L/mingw64/bin -llibmingwex -llibstdc++-6
-- ghc-options: -LC:\msys64\usr\local\ghc\mingw\x86_64-w64-mingw32\lib -lmingwex
if os(osx)
extra-libraries: c++
if os(linux)
extra-libraries: stdc++
ghc-options: -Wall -O2
ghc-prof-options: -Wall -O2 -fprof-auto
include-dirs:
bullet3/src
c-sources:
src/Physics/Bullet/DynamicsWorld.cpp
src/Physics/Bullet/RigidBody.cpp
src/Physics/Bullet/CollisionShape.cpp
src/Physics/Bullet/SpringConstraint.cpp
src/Physics/Bullet/PointToPointConstraint.cpp
src/Physics/Bullet/CollisionObject.cpp
src/Physics/Bullet/GhostObject.cpp
src/Physics/Bullet/DebugDraw.cpp
bullet3/src/BulletDynamics/Character/btKinematicCharacterController.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btContactConstraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btFixedConstraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btGearConstraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp
bullet3/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp
bullet3/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp
bullet3/src/BulletDynamics/Dynamics/btRigidBody.cpp
bullet3/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp
bullet3/src/BulletDynamics/Featherstone/btMultiBody.cpp
bullet3/src/BulletDynamics/Featherstone/btMultiBodyConstraint.cpp
bullet3/src/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp
bullet3/src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp
bullet3/src/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp
bullet3/src/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp
bullet3/src/BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp
bullet3/src/BulletDynamics/MLCPSolvers/btDantzigLCP.cpp
bullet3/src/BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp
bullet3/src/BulletDynamics/MLCPSolvers/btMLCPSolver.cpp
bullet3/src/BulletDynamics/Vehicle/btRaycastVehicle.cpp
bullet3/src/BulletDynamics/Vehicle/btWheelInfo.cpp
bullet3/src/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp
bullet3/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp
bullet3/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp
bullet3/src/BulletCollision/BroadphaseCollision/btDbvt.cpp
bullet3/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp
bullet3/src/BulletCollision/BroadphaseCollision/btDispatcher.cpp
bullet3/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp
bullet3/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp
bullet3/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp
bullet3/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp
bullet3/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp
bullet3/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp
bullet3/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp
bullet3/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
bullet3/src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp
bullet3/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp
bullet3/src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btGhostObject.cpp
bullet3/src/BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp
bullet3/src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp
bullet3/src/BulletCollision/CollisionDispatch/btManifoldResult.cpp
bullet3/src/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp
bullet3/src/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp
bullet3/src/BulletCollision/CollisionDispatch/btUnionFind.cpp
bullet3/src/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp
bullet3/src/BulletCollision/CollisionShapes/btBox2dShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btBoxShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btCapsuleShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btCollisionShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btCompoundShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btConcaveShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btConeShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btConvex2dShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btConvexHullShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp
bullet3/src/BulletCollision/CollisionShapes/btConvexShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btCylinderShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btEmptyShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btOptimizedBvh.cpp
bullet3/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btShapeHull.cpp
bullet3/src/BulletCollision/CollisionShapes/btSphereShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp
bullet3/src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btTriangleBuffer.cpp
bullet3/src/BulletCollision/CollisionShapes/btTriangleCallback.cpp
bullet3/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp
bullet3/src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp
bullet3/src/BulletCollision/CollisionShapes/btTriangleMesh.cpp
bullet3/src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp
bullet3/src/BulletCollision/CollisionShapes/btUniformScalingShape.cpp
bullet3/src/BulletCollision/Gimpact/btContactProcessing.cpp
bullet3/src/BulletCollision/Gimpact/btGenericPoolAllocator.cpp
bullet3/src/BulletCollision/Gimpact/btGImpactBvh.cpp
bullet3/src/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp
bullet3/src/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp
bullet3/src/BulletCollision/Gimpact/btGImpactShape.cpp
bullet3/src/BulletCollision/Gimpact/btTriangleShapeEx.cpp
bullet3/src/BulletCollision/Gimpact/gim_box_set.cpp
bullet3/src/BulletCollision/Gimpact/gim_contact.cpp
bullet3/src/BulletCollision/Gimpact/gim_memory.cpp
bullet3/src/BulletCollision/Gimpact/gim_tri_collision.cpp
bullet3/src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp
bullet3/src/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp
bullet3/src/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp
bullet3/src/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp
bullet3/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp
bullet3/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp
bullet3/src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp
bullet3/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp
bullet3/src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp
bullet3/src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp
bullet3/src/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp
bullet3/src/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp
bullet3/src/BulletSoftBody/btDefaultSoftBodySolver.cpp
bullet3/src/BulletSoftBody/btSoftBody.cpp
bullet3/src/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp
bullet3/src/BulletSoftBody/btSoftBodyHelpers.cpp
bullet3/src/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp
bullet3/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp
bullet3/src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp
bullet3/src/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp
bullet3/src/LinearMath/btAlignedAllocator.cpp
bullet3/src/LinearMath/btConvexHull.cpp
bullet3/src/LinearMath/btConvexHullComputer.cpp
bullet3/src/LinearMath/btGeometryUtil.cpp
bullet3/src/LinearMath/btPolarDecomposition.cpp
bullet3/src/LinearMath/btQuickprof.cpp
bullet3/src/LinearMath/btSerializer.cpp
bullet3/src/LinearMath/btVector3.cpp