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Debug builds could be sped up by not having to copy resources into the bin folder.
To achieve this SwinGame would need to attempt to locate the resources in the project's directory.
Challenges
Needs to be a relative path
This is different across platforms
This is different across project templates
It is always consistent so it should be achievable and will simplify the building of SwinGame projects as the copy step can be omitted in debug builds.
Actions required:
Determine relative paths across project types
Add an array of paths to check to sgResources.pas
Use array in locating the path to the resources
Test across projects, languages, and platforms
The text was updated successfully, but these errors were encountered:
Debug builds could be sped up by not having to copy resources into the bin folder.
To achieve this SwinGame would need to attempt to locate the resources in the project's directory.
Challenges
It is always consistent so it should be achievable and will simplify the building of SwinGame projects as the copy step can be omitted in debug builds.
Actions required:
The text was updated successfully, but these errors were encountered: