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[9035] Attempt make more fast and less hackish spell target checks
* Enable server side recheck clear negative to friend or positive to enemy casts that already checks at client side * Use more fast way check in similar cases for non-players, and fall back to old way in unclear (for while at least) Please report if some spell stop propertly casted at friends/enemies.
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VladimirMangos
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Dec 20, 2009
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
#ifndef __REVISION_NR_H__ | ||
#define __REVISION_NR_H__ | ||
#define REVISION_NR "9034" | ||
#define REVISION_NR "9035" | ||
#endif // __REVISION_NR_H__ |
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spells like mind flay or shadowstep won't work @ hostile targets with this
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first wprl for me, second confirmed, i will look
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must be fixed for second and similar cases in [9044]