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[9266] Implement CMSG_CORPSE_MAP_POSITION_QUERY opcode.
* Send coordinates of corpse on world map, if outside instance. * Send coordinates of instance entrance, if inside instance. Thanks to Ceris and Lightguard for helping with research/code.
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XTZGZoReX
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Jan 29, 2010
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
#ifndef __REVISION_NR_H__ | ||
#define __REVISION_NR_H__ | ||
#define REVISION_NR "9265" | ||
#define REVISION_NR "9266" | ||
#endif // __REVISION_NR_H__ |
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I just tested now and when a player dies that's no corpse to revive...
200on in the server and a lot of souls runing =O
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Sorry my mistake i got that error on 9265 i will try out on 9266.
But the error is a litle "random" some players get and others dont.
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Now i have crashes form hell the server cant stay on for 1 minute, and it's a clean version. [9266]
Call stack:
Address Frame Function SourceFile
00866ED9 00000000 WorldSession::HandleCorpseMapPositionQuery+B9
005F8460 00000000 WorldSession::Update+120
0060A053 00000000 World::UpdateSessions+C3
006088E5 00000000 World::Update+365
00430632 00000000 WorldRunnable::run+A2
00888479 00000000 ACE_Based::Thread::ThreadTask+19
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Hmm... not something I can confirm guys.
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Crashes very often
http://paste2.org/p/640838
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Crashes very often, every 15 minutes or so.