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[9212] Implement pet speed synchronization with owner only for follow…
… mode. * This allow pet use own speed (and all speed affects appiedto pet itself) in combat. * Apply this speed synhronization to minipets/guardians also. * Also rename Unit::SetSpeed to SetSpeedRate as more close to real functionality.
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VladimirMangos
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Jan 19, 2010
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
#ifndef __REVISION_NR_H__ | ||
#define __REVISION_NR_H__ | ||
#define REVISION_NR "9211" | ||
#define REVISION_NR "9212" | ||
#endif // __REVISION_NR_H__ |
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../../../src/game/TargetedMovementGenerator.cpp:280: ошибка: specialization of ‘void FollowMovementGenerator::_updateSpeed(T&) [with T = Player]’ after instantiation
../../../src/game/TargetedMovementGenerator.cpp:286: ошибка: specialization of ‘void FollowMovementGenerator::_updateSpeed(T&) [with T = Creature]’ after instantiation
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I thing, it must resolve issue.
http://paste2.org/p/621592
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grr.... hate VS for absent stricted C++ standard follow mode..
Patch applied in [9215]. Thank you :)