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[10494] Really allow proccesing buff events in EventAI.
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VladimirMangos committed Sep 17, 2010
1 parent 268b299 commit 6891cc6
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Showing 2 changed files with 5 additions and 1 deletion.
4 changes: 4 additions & 0 deletions src/game/CreatureEventAI.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1172,6 +1172,10 @@ void CreatureEventAI::UpdateAI(const uint32 diff)
case EVENT_T_TARGET_HP:
case EVENT_T_TARGET_CASTING:
case EVENT_T_FRIENDLY_HP:
case EVENT_T_BUFFED:
case EVENT_T_TARGET_BUFFED:
case EVENT_T_MISSING_BUFF:
case EVENT_T_TARGET_MISSING_BUFF:
if (Combat)
ProcessEvent(*i);
break;
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2 changes: 1 addition & 1 deletion src/shared/revision_nr.h
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10493"
#define REVISION_NR "10494"
#endif // __REVISION_NR_H__

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