Skip to content

Commit

Permalink
[9184] Fixed unread packet tail spam for CMSG_LEAVE_BATTLEFIELD
Browse files Browse the repository at this point in the history
  • Loading branch information
VladimirMangos committed Jan 16, 2010
1 parent 6479037 commit aad3fd9
Show file tree
Hide file tree
Showing 2 changed files with 6 additions and 7 deletions.
11 changes: 5 additions & 6 deletions src/game/BattleGroundHandler.cpp
Expand Up @@ -451,15 +451,14 @@ void WorldSession::HandleBattleFieldPortOpcode( WorldPacket &recv_data )
}
}

void WorldSession::HandleLeaveBattlefieldOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleLeaveBattlefieldOpcode( WorldPacket& recv_data )
{
sLog.outDebug( "WORLD: Recvd CMSG_LEAVE_BATTLEFIELD Message");

//uint8 unk1, unk2;
//uint32 bgTypeId; // id from DBC
//uint16 unk3;

//recv_data >> unk1 >> unk2 >> bgTypeId >> unk3; - no used currently
recv_data.read_skip<uint8>(); // unk1
recv_data.read_skip<uint8>(); // unk2
recv_data.read_skip<uint32>(); // BattleGroundTypeId
recv_data.read_skip<uint16>(); // unk3

//if(bgTypeId >= MAX_BATTLEGROUND_TYPES) // cheating? but not important in this case
// return;
Expand Down
2 changes: 1 addition & 1 deletion src/shared/revision_nr.h
@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "9183"
#define REVISION_NR "9184"
#endif // __REVISION_NR_H__

0 comments on commit aad3fd9

Please sign in to comment.