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[9480] Add aura dummy effect of spell 29266
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Signed-off-by: NoFantasy <nofantasy@nf.no>
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NoFantasy committed Feb 28, 2010
1 parent 64a8cbc commit b81e209
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Showing 2 changed files with 6 additions and 1 deletion.
5 changes: 5 additions & 0 deletions src/game/SpellAuras.cpp
Expand Up @@ -2268,6 +2268,11 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
if (Unit* caster = GetCaster())
caster->CastSpell(caster, 13138, true, NULL, this);
return;
case 29266: // Permanent Feign Death
if (m_target->GetTypeId() == TYPEID_UNIT)
m_target->SetFeignDeath(true);

return;
case 35357: // Spawn Feign Death
if (m_target->GetTypeId() == TYPEID_UNIT)
{
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2 changes: 1 addition & 1 deletion src/shared/revision_nr.h
@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "9479"
#define REVISION_NR "9480"
#endif // __REVISION_NR_H__

1 comment on commit b81e209

@LordJZ
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@LordJZ LordJZ commented on b81e209 Feb 28, 2010

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Probably it is needed to remove Feign Death status when aura fades

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