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[10408] Fix mistake in recent debug log output change (ref 10395)
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Signed-off-by: NoFantasy <nofantasy@nf.no>
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rsa authored and NoFantasy committed Aug 24, 2010
1 parent c135cbd commit f82aebb
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Showing 2 changed files with 4 additions and 3 deletions.
5 changes: 3 additions & 2 deletions src/game/Unit.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -730,9 +730,10 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa
}

if (!spiritOfRedemtionTalentReady)
pVictim->setDeathState(JUST_DIED);
else
{
DEBUG_FILTER_LOG(LOG_FILTER_DAMAGE,"SET JUST_DIED");
pVictim->setDeathState(JUST_DIED);
}

DEBUG_FILTER_LOG(LOG_FILTER_DAMAGE,"DealDamageHealth1");

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2 changes: 1 addition & 1 deletion src/shared/revision_nr.h
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10407"
#define REVISION_NR "10408"
#endif // __REVISION_NR_H__

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