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Modify SolidAngle to take into account object 'shadowing' for PSD's #3443

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stuartcampbell opened this issue Mar 7, 2011 · 1 comment
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@stuartcampbell
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At the moment, the !SolidAngle algorithm doesn't return the correct value if part of the detector is obscured by another component. This is most common in a detector with multiple elements, i.e. PSD tube, where one pixel obscures the bottom/top of the next pixel.

@stuartcampbell
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This issue was originally trac ticket 2596

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